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[quote]Thirdly, if the longer rearm time/rearm after repair is to be implemented, buff of some other characteristic will need to be done to compensate for the change.[/quote]
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[quote]Thirdly, if the longer rearm time/rearm after repair is to be implemented, buff of some other characteristic will need to be done to compensate for the change.[/quote]
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The rearm time only matters during earlygame airstart, when it is crucial to keep bombing non-stop at all times. In most of the situations extra 3-4 rearm seconds dont make a difference, because your bombers would probably be idling anyways, waiting for a good opportunity to strike.
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The rearm time only matters during earlygame airstart, when it is crucial to keep bombing non-stop at all times. In most of the situations extra 3-4 rearm seconds dont make a difference, because your bombers would probably be idling anyways, waiting for a good opportunity to strike.
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3 |
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4 |
Thats
why
you
block
that
specific
stat,
and
not
some
universally
relevant
thing
like
health
or
cost.
|
4 |
Thats
why
you
modify
that
specific
stat,
and
not
some
universally
relevant
thing
like
health
or
cost.
|