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Steam project status?

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Date Editor Before After
9/25/2014 1:29:08 PMPLrankOrfelius before revert after revert
9/25/2014 1:27:43 PMPLrankOrfelius before revert after revert
9/25/2014 1:25:40 PMPLrankOrfelius before revert after revert
Before After
1 I think that sea balance project needs to be at least semi finished for the Steam release since sea is rather tricky to play right now. 1 Things that needs to be done before release ( in my opinion) :
2 \n
3 Sea balance project needs to be at least semi finished for the Steam release since sea is rather tricky to play right now.
2 \n 4 \n
3 Also some anti sumrf system ie. captcha and email confirmation should be added ( as i mentioned it before) . Look how much trouble can 1 guy do. Besides all that it would be nice that if some password recovery system would be enplaced. 5 Some anti sumrf system ie. captcha and email confirmation should be added ( as i mentioned it before) . Look how much trouble can 1 guy do. Besides all that it would be nice that if some password recovery system would be enplaced.
4 Also some outgame option configuration (widgets) should also exist so that one could configure his settings before playing a game itself (maby a test run?). 6 Also some outgame option configuration (widgets) should also exist so that one could configure his settings before playing a game itself (maby a test run?).
5 \n 7 \n
8 Forum needs some upgrading because right now its interface is rather scarce and as a defecto new forum user i would rather not ask everytime in the ZK chanel if i dont know a command for somthing (for example quoting).
9 \n
6 As for the list: 10 As for the list:
7 [quote]The tutorials must be 100% clear and work. Needs selection of first few missions that newbies play. 11 [quote]The tutorials must be 100% clear and work. Needs selection of first few missions that newbies play.
8 [/quote] 12 [/quote]
9 I did some tutorials myself 1,5 year ago when i started playing ZK and they explained me many things quite clearly and i cant say they were terrible (altrough they could be improved i guess). 13 I did some tutorials myself 1,5 year ago when i started playing ZK and they explained me many things quite clearly and i cant say they were terrible (altrough they could be improved i guess).
10 \n 14 \n
11 [quote] ewbies do not know which map is suitable for FFA, 1v1 or chicken or what teamsize. 15 [quote] ewbies do not know which map is suitable for FFA, 1v1 or chicken or what teamsize.
12 \n 16 \n
13 They will randomly play anything. 17 They will randomly play anything.
14 \n 18 \n
15 The maplist must account for that and only contain maps that are suitable for as many game modes as [/quote] 19 The maplist must account for that and only contain maps that are suitable for as many game modes as [/quote]
16 !map command does all that at the moment i belive. However it only works for specific official rooms not private ones. FFA maps are adjusted as more players come in so if there are 4,5,6 players !map command will picka a 4,5,6 way FFA map. 20 !map command does all that at the moment i belive. However it only works for specific official rooms not private ones. FFA maps are adjusted as more players come in so if there are 4,5,6 players !map command will picka a 4,5,6 way FFA map.
17 \n
18 Also forum needs some upgrading because right now its interface is rather scarce and as a defecto new forum user i would rather not ask everytime in the ZK chanel if i dont know a command for somthing (for example quoting).