1 |
Both
Lotus
and
Defender
seem
possibly
too
strong
or
cheap.
I
spam
them
in
most
games
and
it
seems
to
work
better
than
it
should.
Part
of
the
reason
why
I
spam
them
so
much
is
also
that
the
best
counter
to
enemy
turretcreep
is
your
own.
Units
simply
don't
hold
up
to
the
power
of
simple
turret
creep.
Even
under
enemy
artillery
fire
it
is
often
good
to
keep
plopping
new
turrets
until
you
prepare
your
counters.
Artillery
should
be
a
hard
counter
to
statics,
not
simply
a
slight
annoyance.
|
1 |
Both
Lotus
and
Defender
seem
possibly
too
strong
or
cheap.
I
spam
them
in
most
games
and
it
seems
to
work
better
than
it
should.
Part
of
the
reason
why
I
spam
them
so
much
is
also
that
the
best
counter
to
enemy
turretcreep
is
your
own.
Units
simply
don't
hold
up
to
the
power
of
simple
turret
creep.
Even
under
enemy
artillery
fire
it
is
often
good
to
keep
plopping
new
turrets
until
you
prepare
your
counters.
Artillery
should
be
a
hard
counter
to
statics,
not
merely
a
slight
annoyance.
|
2 |
\n
|
2 |
\n
|
3 |
Lotus and Defender are a very quick, easy and lazy tool to secure an area, but in groups often require an unproportionally large amount of metal, time and preparation to take down.
|
3 |
Lotus and Defender are a very quick, easy and lazy tool to secure an area, but in groups often require an unproportionally large amount of metal, time and preparation to take down.
|
4 |
\n
|
4 |
\n
|
5 |
Something like +10m to both the cost of Lotus and Defender sounds like a change I'd gladly test out on Oxygen if anybody would be willing to play some games.
|
5 |
Something like +10m to both the cost of Lotus and Defender sounds like a change I'd gladly test out on Oxygen if anybody would be willing to play some games.
|