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low cost artillery

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Date Editor Before After
11/4/2014 6:47:19 PMEErank[ISP]Lauri before revert after revert
Before After
1 Both Lotus and Defender seem possibly too strong or cheap. I spam them in most games and it seems to work better than it should. Part of the reason why I spam them so much is also that the best counter to enemy turretcreep is your own. Units simply don't hold up to the power of simple turret creep. Even under enemy artillery fire it is often good to keep plopping new turrets until you prepare your counters. Artillery should be a hard counter to statics, not simply a slight annoyance. 1 Both Lotus and Defender seem possibly too strong or cheap. I spam them in most games and it seems to work better than it should. Part of the reason why I spam them so much is also that the best counter to enemy turretcreep is your own. Units simply don't hold up to the power of simple turret creep. Even under enemy artillery fire it is often good to keep plopping new turrets until you prepare your counters. Artillery should be a hard counter to statics, not merely a slight annoyance.
2 \n 2 \n
3 Lotus and Defender are a very quick, easy and lazy tool to secure an area, but in groups often require an unproportionally large amount of metal, time and preparation to take down. 3 Lotus and Defender are a very quick, easy and lazy tool to secure an area, but in groups often require an unproportionally large amount of metal, time and preparation to take down.
4 \n 4 \n
5 Something like +10m to both the cost of Lotus and Defender sounds like a change I'd gladly test out on Oxygen if anybody would be willing to play some games. 5 Something like +10m to both the cost of Lotus and Defender sounds like a change I'd gladly test out on Oxygen if anybody would be willing to play some games.