1 |
Nerfing Dagger might make the cloaky matchup... slightly playable? As cloaky one has tools to deal with mace (rocko, sharpshooter) but pure Dagger spam is very, very hard to deal with.
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1 |
Nerfing Dagger might make the cloaky matchup... slightly playable? As cloaky one has tools to deal with mace (rocko, sharpshooter) but pure Dagger spam is very, very hard to deal with.
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2 |
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3 |
(That being said, I had some success with Ticks yesterday against a Dagger-ball. Not enough to win, but given my opponent I'd hardly have expected to. I'm not sure whether ticks are applicable in general.)
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3 |
(That being said, I had some success with Ticks yesterday against a Dagger-ball. Not enough to win, but given my opponent I'd hardly have expected to. I'm not sure whether ticks are applicable in general.)
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4 |
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5 |
The fundamental balancing problem with both Dagger and Duck IMO is that they are the only high-alpha raiders (except Kodachi, but it's a special case). At least in water Duck is kind of balanced by its low range.
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5 |
The fundamental balancing problem with both Dagger and Duck IMO is that they are the only high-alpha raiders (except Kodachi, but it's a special case). At least in water Duck is kind of balanced by its low range.
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6 |
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7 |
A thought I entertained a little while ago was to give Mace a waterjet attack similar to the Archer, rather than its current single-target beam. That would make it a considerably better riot, which would allow nerfs in other areas (range, damage) without crippling hover against raiders. If the watertank aspect were also to be implemented it might be necessary to allow the water level to be "repaired" to make hovers playable on, say, Comet Catcher.
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7 |
A thought I entertained a little while ago was to give Mace a waterjet attack similar to the Archer, rather than its current single-target beam. That would make it a considerably better riot, which would allow nerfs in other areas (range, damage) without crippling hover against raiders. If the watertank aspect were also to be implemented it might be necessary to allow the water level to be "repaired" to make hovers playable on, say, Comet Catcher.
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8 |
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9 |
(
Yes,
I'm
aware
this
makes
the
Archer
less
unique,
but
let's
face
it.
.
.
the
Archer
really
doesn't
get
used
all
that
often.
Not
never,
but)
|
9 |
(
Yes,
I'm
aware
this
makes
the
Archer
less
unique,
but
let's
face
it.
.
.
the
Archer
really
doesn't
get
used
all
that
often.
Not
never,
but
I
don't
think
the
unit
is
in
a
great
place
at
the
moment.
)
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