1 |
[quote]This. I think the glaive's DPS and HP should be doubled to compensate. [/quote]
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1 |
[quote]This. I think the glaive's DPS and HP should be doubled to compensate. [/quote]
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2 |
Seems balanced.
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2 |
Seems balanced.
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3 |
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3 |
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4 |
Maybe tweak Duck's damage so it doesn't quite one-hit a glaive on its own (but the splash from multiple will punish clumped Glaives anyway). Might need to buff its attack speed a tiny bit if 230 -> 190 is too large a damage reduction (duck would still easily two-hit daggers, though).
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4 |
Maybe tweak Duck's damage so it doesn't quite one-hit a glaive on its own (but the splash from multiple will punish clumped Glaives anyway). Might need to buff its attack speed a tiny bit if 230 -> 190 is too large a damage reduction (duck would still easily two-hit daggers, though).
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5 |
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5 |
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6 |
My
vague
recollection
of
playing
cloaky
against
amph
is
that
you
build
Rocko
and
pray.
Is
that
more
or
less
accurate?
You
could
probably
do
work
with
Tick,
and
Sharpshooter
can
onehit
Buoy
and
Scallop
(
that's.
.
.
actually
pretty
good,
now
that
I
think
about
it)
.
I
feel
like
Buoy
will
horribly
wreck
Zeus
-
but
maybe
Rocko
and
Sharpshooter
are
enough.
|
6 |
My
vague
recollection
of
playing
cloaky
against
amph
is
that
you
build
Rocko
and
pray.
Is
that
more
or
less
accurate?
You
could
probably
do
work
with
Tick,
and
Sharpshooter
can
onehit
Buoy
and
Scallop
(
that's.
.
.
actually
pretty
good,
now
that
I
think
about
it)
.
I
feel
like
Buoy
will
horribly
wreck
Zeus
-
but
maybe
Rocko
and
Sharpshooter
are
enough,
and
you
can
get
away
with
just
not
building
Glaives.
|