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Adaptive Perks for Commanders

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Date Editor Before After
12/13/2014 12:54:56 PMRUrankbanana_Ai before revert after revert
12/13/2014 11:37:26 AMRUrankbanana_Ai before revert after revert
Before After
1 It is possible, but it is difficult to implement and require a lot of hacks. 1 It is possible, but it is difficult to implement and require a lot of hacks.
2 For example one of the hacks: give all possible weapon to the com and activate only weapon which was chosen by player. 2 For example one of the hacks: give all possible weapon to the com and activate only weapon which was chosen by player.
3 \n 3 \n
4 However, I guess it would really good idea to chose com on the 1 level. For example, you configured two recon coms. In game you get a basic recon com which can be morphed into Recon Com A and Recon Com B. Isn't it cool and simple? So before the game started you don't select between your commanders, but only chose commander type: strike, recon, battle, or sige. 4 However, I guess it would really be good idea to have multiply morphs on level 1. For example, you configured two recon coms. In game you get a basic recon com which can be morphed into Recon Com A and Recon Com B. Isn't it cool and simple? So before the game started you don't select between your commanders, but only chose commander type: strike, recon, battle, or sige.