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Big/cinematic plays of 2014

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Date Editor Before After
1/1/2015 4:55:34 PMDErankAdminmojjj before revert after revert
Before After
1 1) find replays 1 1) find replays
2 i would start with the games from the tournaments. search the forum->news or the forum itself ("tournament replays") and you will find some of the most instense tactical games. if you are looking for big graphics, you might want to look further, as tournaments are sometimes to short for such glances. 2 i would start with the games from the tournaments. search the forum->news or the forum itself ("tournament replays") and you will find some of the most instense tactical games. if you are looking for big graphics, you might want to look further, as tournaments are sometimes to short for such glances.
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4 2) "access previous games listed on the Hall of Fame for medals" 4 2) "access previous games listed on the Hall of Fame for medals"
5 Only for the top value for each medal for the current month, the battle link is shown. i dont know but i believe this is the only thing to find there. 5 Only for the top value for each medal for the current month, the battle link is shown. i dont know but i believe this is the only thing to find there.
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7 3) recording ingame (windows OS, recommend to use windowed mode for the game) 7 3) recording ingame (windows OS, recommend to use windowed mode for the game)
8 the engine comes with a recorder, which records at a fixed framerate. the engine slows the simulation down, if your cpu cannot bring the framerate. use ctrl+shift+f10 to start the recorder, a window will popup, lets you choose of your system-found videocodecs like x264 and encoder settings, output location etc. also you can record the inagme camera position over time (maybe someone who has knowledge how to do so may help me out here) and replay the camera movement when you show the replay a second time. onfortunately, the game engine knows only one way, so no rewinding or jumping to a time position while showing the replay. fast/slower speed goes with "+/-" keys. 8 the engine comes with a recorder, which records at a fixed framerate. the engine slows the simulation down, if your cpu cannot bring the framerate. use ctrl+shift+f10 to start the recorder, a window will popup, lets you choose of your system-found videocodecs like x264 and encoder settings, output location etc. also you can record the inagme camera position over time (maybe someone who has knowledge how to do so may help me out here) and replay the camera movement when you show the replay a second time. onfortunately, the game engine knows only one way, so no rewinding or jumping to a time position while showing the replay. fast/slower speed goes with "+/-" keys.
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10 making videos is a reoccuring forum question, you might search for it and find even more, as i can think of right now. 10 making videos is a reoccuring forum question, you might search for it and find even more, as i can think of right now.
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12 glad you ar ein this! hf and knock yourself out. 12 glad you are in this! hf and knock yourself out.
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14 [url=http://imgur.com/nF33u10]http://i.imgur.com/nF33u10.gifv[/url]
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