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Starcraft II Sucks!

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Date Editor Before After
1/10/2015 10:17:38 PMPLrankOrfelius before revert after revert
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1 [quote]I don't really have a point, just that SC2 sucks and ZK should be more popular :< [/quote] 1 [quote]I don't really have a point, just that SC2 sucks and ZK should be more popular :< [/quote]
2 This is your opinion and is propably shared between people on this forum as well. But if you would start questioning some real fans of SC II or even Warcraft III then they would have entirely diffrent opinion. That being said it is biased to hell even more because like you admited it was your first RTS you have ever played. 2 This is your opinion and is propably shared between people on this forum as well. But if you would start questioning some real fans of SC II or even Warcraft III then they would have entirely diffrent opinion. That being said it is biased to hell even more because like you admited it was your first RTS you have ever played.
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4 Another thing is kinda what Sprung talked abaut. People don't like the new things. They prefer to stick to mechanics they are fammiliar with. Do you have any idea how much controvencial the multi unit selection from SC II was? Now imagine introducing line move in the newest SC II expansion! SC II just continues exacly the legacy of C&C and just continues to very slowly introduce some new gameplay elements (as they dont have any competition). That's because SC II has dominated the market of RTS's. So this oughs to have some competition right? Something that makes for "better SC game"! Problem is that if a RTS game wants to succed on the market it needs to be diffrent. So we have our OTA and games that it has spawned (SupCom, PA, Spring games), we have DoW and CoH alikes, we have Total War (I know that TW is older than C&C). Oh smuck! There is even entire new genere that has spawned from it! MOBA games. Yet all of them (besides MOBA's but that is a diffrent story) seem to be less succesfull than mainstream RTS C&C like titles! 4 Another thing is kinda what Sprung talked abaut. People don't like the new things. They prefer to stick to mechanics they are fammiliar with. Do you have any idea how much controvencial the multi unit selection from SC II was? Now imagine introducing line move in the newest SC II expansion! SC II just continues exacly the legacy of C&C and just continues to very slowly introduce some new gameplay elements (as they dont have any competition). That's because SC II has dominated the market of RTS's. So this oughs to have some competition right? Something that makes for "better SC game"! Problem is that if a RTS game wants to succed on the market it needs to be diffrent. So we have our OTA and games that it has spawned (SupCom, PA, Spring games), we have DoW and CoH alikes, we have Total War (I know that TW is older than C&C). Oh smuck! There is even entire new genere that has spawned from it! MOBA games. Yet all of them (besides MOBA's but that is a diffrent story) seem to be less succesfull than mainstream RTS C&C like titles!
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6 The issue presented here comes kinda to the fact that when you say "RTS" you think of a abbreviation of "Dune 2" or "C&C" or "Red Alert" and this is your mainstream root of RTS's and then you have all of these branches 6 The issue presented here comes kinda to the fact that when you say "RTS" you think of a abbreviation of "Dune 2" or "C&C" or "Red Alert" and this is your mainstream root of RTS's and then you have all of these branches
7 wich grow separatly from the root. And yet even though the branches are evolving the mainstream... seam to have stopped and not moving much but it is still the largest araund! Also now it consist of one game wich is putting itself even tighter. 7 wich grow separatly from the root. And yet even though the branches are evolving the mainstream... seam to have stopped and not moving much but it is still the largest araund! Also now it consist of one game wich is putting itself even tighter.
8 The problem being like Sprung said - SC II is the deflaut RTS. You want to play RTS? You try SC II... and then it throws that player off because of not feasable controls, unclear unit combinations etc (at least they have proper tutorial). So the player will just say "meh RTS's suck man. Ima gonna play CoD, Battlefield or LoL. 8 The problem being like Sprung said - SC II is the deflaut RTS. You want to play RTS? You try SC II... and then it throws that player off because of not feasable controls, unclear unit combinations etc (at least they have proper tutorial). So the player will just say "meh RTS's suck man. Ima gonna play CoD, Battlefield or LoL.
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10 In summary Starcraft is compleatly diffrent from ZK. Because of that most of people from SC II WILL stay and play it until it dies off or Blizzard really piss them off for some reason ( bad sequel, that is SC 3) . They have grown acustomed with this game and have no intention on giving up their "uber skill" of having 1000x clicks over fight command of ZK. 10 In summary Starcraft is compleatly diffrent from ZK. Because of that most of people from SC II WILL stay and play it until it dies off or Blizzard really piss them off for some reason ( bad sequel, that is SC 3) . They have grown acustomed with this game and have no intention on giving up their "uber skill" of having 1000x clicks over fight command of ZK ( not mentioning other strategies that they have learned) .