1 |
I'm probably biased because my first RTS was the original Starcraft, but I still like the series. I don't play SCII multiplayer much any more (wandered off to Dota 2 at the end of Wings of Liberty, and I'd have to practice and relearn too much to take it seriously again). Once upon a time I was somewhere around platinum 1v1 though, and my micro was nothing special.
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1 |
I'm probably biased because my first RTS was the original Starcraft, but I still like the series. I don't play SCII multiplayer much any more (wandered off to Dota 2 at the end of Wings of Liberty, and I'd have to practice and relearn too much to take it seriously again). Once upon a time I was somewhere around platinum 1v1 though, and my micro was nothing special.
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2 |
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2 |
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3 |
I would say that despite all the whinging that goes on about it on their forums, Starcraft II is still probably a better balanced game than ZK. That's not a knock on @GoogleFrog or the rest of the dev team for ZK; the Blizzard balance crew are a lot bigger, get paid a lot more, have three races to balance rather than eleven factories with widely varying movetype, and the maps are far more strictly controlled (the latter being perhaps the most important factor).
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3 |
I would say that despite all the whinging that goes on about it on their forums, Starcraft II is still probably a better balanced game than ZK. That's not a knock on @GoogleFrog or the rest of the dev team for ZK; the Blizzard balance crew are a lot bigger, get paid a lot more, have three races to balance rather than eleven factories with widely varying movetype, and the maps are far more strictly controlled (the latter being perhaps the most important factor).
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4 |
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4 |
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5 |
While
I
agree
that
the
micro
in
ZK
is
less
frusturating
than
in
Starcraft
I'm
not
sure
it's
a
whole
lot
easier.
Good
micro
in
ZK
means
you
win
raider
fights
a
lot
more
often,
your
Pyros
are
immortal,
and
you
can
manage
half-a-dozen
constructors
at
the
same
time.
A
ZK
player
with
good
micro
will
beat
one
with
bad
micro
a
lot
of
the
time
(
more
or
less
so
based
on
factory
matchup,
though.
It's
probably
most
true
of
mirrors.
)
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5 |
While
I
agree
that
the
micro
in
ZK
is
less
frusturating
than
in
Starcraft
I'm
not
sure
it's
a
whole
lot
easier.
Good
micro
in
ZK
means
you
win
raider
fights
a
lot
more
often,
your
Pyros
are
immortal,
and
you
can
manage
half-a-dozen
constructors
as
well.
A
ZK
player
with
good
micro
will
beat
one
with
bad
micro
a
lot
of
the
time
(
more
or
less
so
based
on
factory
matchup,
though.
It's
probably
most
true
of
mirrors.
)
|