Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Adult content driving away younger players

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
4/17/2015 3:16:55 AMUSrankkaen before revert after revert
4/16/2015 10:24:25 PMUSrankkaen before revert after revert
4/16/2015 10:23:38 PMUSrankkaen before revert after revert
4/16/2015 10:19:29 PMUSrankkaen before revert after revert
4/16/2015 10:17:45 PMUSrankkaen before revert after revert
Before After
1 @Orfelius 1 @Orfelius
2 \n 2 \n
3 Bro, you are clearly unfamiliar with the history of video games in the US. The ESRB was the result of the video game industry opting to self-regulate rather than be subjected to harsh federal regulations ( a la FCC regulations over TV and Radio) . In the late 80's/early 90's as videogames moved into peoples' living rooms, there were vocal witch hunts against any content that might be considered dangerous or disturbing to children ( according to a few hundred rich old white men) . Seeing this coming down the pipe, and having witnessed first-hand the wrath of the federal government on other media industries, the videogame industry collectively shit its pants and formed organizations to regulate content before the federal government could do the same. The only reason it isn't a "stupid system" is because the industry pre-empted the government from creating one. 3 You are clearly unfamiliar with the history of video games in the US. The ESRB was the result of the video game industry opting to self-regulate rather than be subjected to harsh federal regulations ( a la FCC regulations over TV and Radio) . In the late 80's/early 90's as videogames moved into peoples' living rooms, there were vocal witch hunts against any content that might be considered dangerous or disturbing to children ( according to a few hundred rich old white men) . Seeing this coming down the pipe, and having witnessed first-hand the wrath of the federal government on other media industries, the videogame industry collectively shit its pants and formed organizations to regulate content before the federal government could do the same. The only reason it isn't a "stupid system" is because the industry pre-empted the government from creating one.
4 \n 4 \n
5 So, I didn't mean to imply the ESRB was itself that bad, but that it is an artifact of our endless holy war against pictures and words that old people don't like. 5 So, I didn't mean to imply the ESRB was itself that bad, but that it is an artifact of our endless holy war against pictures and words that old people don't like.
6 \n 6 \n
7 EDIT: Here's a good example: http://en.wikipedia.org/wiki/Family_Entertainment_Protection_Act 7 EDIT: Here's a good example: http://en.wikipedia.org/wiki/Family_Entertainment_Protection_Act
8 Introduced by two of the most prominent [i]liberal[/i] members of congress at the time, would have restricted sales of mature-rated video games in the same way that alcohol is controlled, complete with audits and FTC investigations. 8 Introduced by two of the most prominent [i]liberal[/i] members of congress at the time, would have restricted sales of mature-rated video games in the same way that alcohol is controlled, complete with audits and FTC investigations.