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looking for sea strategy.

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Date Editor Before After
4/20/2015 3:42:28 PMAUrankSnuggleBass before revert after revert
Before After
1 Amph as starter fac is solid. Ducks are good, and scallops are spammable all the way into late-game under most conditions. 1 Amph as starter fac is solid. Ducks are good, and scallops are spammable all the way into late-game under most conditions.
2 \n 2 \n
3 Urchins are very good. 3 Urchins are very good.
4 \n 4 \n
5 Tidal generator economies are good. 5 Tidal generator economies are good.
6 \n 6 \n
7 Fac switching to sea and spamming crusaders if they porc with urchins is good. 7 Fac switching to ships and spamming crusaders if they porc with urchins is good.
8 \n 8 \n
9 If you can protect them, reef offer impressive versatility in the very late game, but require strong urchin/scallop support to stop them getting killed by submerged units, and decent anti-air as they are a little frail for cost. 9 If you can protect them, reef offer impressive versatility in the very late game, but require strong urchin/scallop support to stop them getting killed by submerged units, and decent anti-air as they are a little frail for cost.
10 \n 10 \n
11 Vultures are good for providing sonar. 11 Vultures are good for providing sonar.
12 \n 12 \n
13 Ravens/gunships are good for controlling your opponent's rate of expansion on big maps. 13 Ravens/gunships are good for controlling your opponent's rate of expansion on big maps.
14 \n 14 \n
15 Claymores are beast but require micro and know how. 15 Claymores are beast but require micro and know how.
16 \n 16 \n
17 Serpants can win porc wars from behind urchins. 17 Serpants can win porc wars from behind urchins.
18 \n 18 \n
19 Wyverns are good at slamming lynchpin ships. 19 Wyverns are good at slamming lynchpin ships.