1 |
[quote]Compared to a bomber that needs to dive so it can hit the targets with its sword by clipping through them while ignoring all collision rules, that's nothing :D [/quote]
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1 |
[quote]Compared to a bomber that needs to dive so it can hit the targets with its sword by clipping through them while ignoring all collision rules, that's nothing :D [/quote]
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2 |
And whats the reason it has to dive that low by the way? Why not just up the altitude of the dive's low point a bit? You dont need to dive far to get underneath a shield, which, as far as i remember, was the original intention for implementing it.
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2 |
And whats the reason it has to dive that low by the way? Why not just up the altitude of the dive's low point a bit? You dont need to dive far to get underneath a shield, which, as far as i remember, was the original intention for implementing it.
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3 |
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3 |
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4 |
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4 |
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5 |
Slowdown
on
dive
is
just
a
dumbass
crutch
some
fuck
pulled
out
of
his
ass
because
apparently
just
nerfing
the
stats
is
boring.
|
5 |
Slowdown
on
dive
is
just
a
dumbass
crutch
some
fuck
pulled
out
of
his
ass
because
apparently
just
nerfing
the
stats
is
boring
and
every
time
there
is
a
problem
with
balance
we
have
to
invent
a
new
mechanic
to
solve
it.
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6 |
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6 |
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7 |
[quote]Vulture[/quote]
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7 |
[quote]Vulture[/quote]
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8 |
Vulture is a mobile sonar. You build it when you realise the detriment has no sonar despite being amphib.
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8 |
Vulture is a mobile sonar. You build it when you realise the detriment has no sonar despite being amphib.
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9 |
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9 |
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