1 |
@[TL]Beamer
Having
widgets
introduces
new
skill
points
to
the
game
-
if
you
code
better
widgets,
you
win
more.
|
1 |
@[TL]Beamer
Having
widgets
introduces
new
skill
points
to
the
game
-
if
you
code
better
widgets,
you
win
more
games.
|
2 |
This sounds silly, because not every player will write widgets, but that's not very different compared to the many players who will never reach high APM.
|
2 |
This sounds silly, because not every player will write widgets, but that's not very different compared to the many players who will never reach high APM.
|
3 |
\n
|
3 |
\n
|
4 |
More skill points isn't necessarily better, automation allows to narrow the skill points to have a more specialised game (more choices, less clicking).
|
4 |
More skill points isn't necessarily better, automation allows to narrow the skill points to have a more specialised game (more choices, less clicking).
|
5 |
\n
|
5 |
\n
|
6 |
Obviously, widgets should be shared in order to remove the coding skill point (I've shared mine).
|
6 |
Obviously, widgets should be shared in order to remove the coding skill point (I've shared mine).
|