| 1 | 
                    
                        
            [quote]Furthermore, if a game has "redundant" tasks, they are there for the player to do.[/quote]
                     | 
                    1 | 
                    
                        
            [quote]Furthermore, if a game has "redundant" tasks, they are there for the player to do.[/quote]
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                    | 2 | 
                    
                        
            \n
                     | 
                    2 | 
                    
                        
            \n
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                    | 3 | 
                    
                        
            But I play games to have fun :( I don't want to perform quicktime chores..
                     | 
                    3 | 
                    
                        
            But I play games to have fun :( I don't want to perform quicktime chores..
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                    | 4 | 
                    
                        
            \n
                     | 
                    4 | 
                    
                        
            \n
                     | 
                
                
                    | 5 | 
                    
                        
            [quote]If players just use a widget to handle a redundant task, then why is that task even in the game?[/quote]
                     | 
                    5 | 
                    
                        
            [quote]If players just use a widget to handle a redundant task, then why is that task even in the game?[/quote]
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                    | 6 | 
                    
                        
            \n
                     | 
                    6 | 
                    
                        
            \n
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                    | 7 | 
                    
                        
            My choice of example: ore extractors from C&C. They are automated to mine and return to refinery.
                     | 
                    7 | 
                    
                        
            My choice of example: ore extractors from C&C. They are automated to mine and return to refinery.
                     | 
                
                
                    | 8 | 
                    
                        
            \n
                     | 
                    8 | 
                    
                        
            \n
                     | 
                
                
                    | 9 | 
                    
                        
            Why is the task in the game? Because it makes resource income vunerable
                     | 
                    9 | 
                    
                        
            Why is the task in the game? Because it makes resource income vunerable
                     | 
                
                
                    | 10 | 
                    
                        
            \n
                     | 
                    10 | 
                    
                        
            \n
                     | 
                
                
                    | 11 | 
                    
                        
            Why is the task automated? Because clicking on ore and refinery repeatedly to cause mining is not entertaining.
                     | 
                    11 | 
                    
                        
            Why is the task automated? Because clicking on ore and refinery repeatedly to cause mining is not entertaining.
                     | 
                
                
                    | 12 | 
                    
                        
            \n
                     | 
                    12 | 
                    
                        
            \n
                     | 
                
                
                    | 13 | 
                    
                        
            The 
            way 
            I 
            see 
            it,
             
            the 
            more 
            humdrum 
            you 
            automate 
            the 
            more 
            players 
            can 
            focus 
            on 
            interesting 
            plays.
             
            I 
            want 
            to 
            turn 
            my 
            intentions 
            into 
            ingame 
            commands 
            with 
            the 
            minimum 
            amount 
            of 
            interaction 
            with 
            the 
            controls,
             
            so 
            I 
            can 
            spend 
            more 
            time 
            thinking 
            about 
            strategy 
            and 
            less 
            time 
            thinking 
            "click 
            this 
            click 
            that 
            click 
            this 
            click 
            that 
            Z 
            Key 
            click 
            this 
            click 
            that 
            G 
            Key 
            click 
            this 
            click 
            that.
            .
            "
                     | 
                    13 | 
                    
                        
            The 
            way 
            I 
            see 
            it,
             
            the 
            more 
            humdrum 
            you 
            automate 
            the 
            more 
            players 
            can 
            focus 
            on 
            interesting 
            plays.
             
            I 
            want 
            to 
            turn 
            my 
            intentions 
            into 
            ingame 
            commands 
            with 
            the 
            barest 
            minimum 
            aof 
            interaction 
            with 
            the 
            controls,
             
            so 
            I 
            can 
            spend 
            more 
            time 
            thinking 
            about 
            strategy 
            and 
            less 
            time 
            thinking 
            "click 
            this 
            click 
            that 
            click 
            this 
            click 
            that 
            Z 
            Key 
            click 
            this 
            click 
            that 
            G 
            Key 
            click 
            this 
            click 
            that.
            .
            "
                     |