| 1 |
This might be silly, but I'm posting it anyway.
|
1 |
This might be silly, but I'm posting it anyway.
|
| 2 |
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|
2 |
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| 3 |
Dominatrix could lose its capture beam and gain a weapon which deals real damage with the catch that its DPS would be dependent on the max HP of its current target.
|
3 |
Dominatrix could lose its capture beam and gain a weapon which deals real damage with the catch that its DPS would be dependent on the max HP of its current target.
|
| 4 |
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|
4 |
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| 5 |
It
could
be
along
the
lines
of
DPS
=
X
+
Y
*
max_health
|
5 |
It
could
be
along
the
lines
of
DPS
=
X
+
Y
*
max_health_of_target
|
| 6 |
\n
|
6 |
\n
|
| 7 |
X would ensure it wouldn't die to a single Flea or Glaive, but would still be small enough to prevent it from being useful against cheap stuff. Y would be large enough to make it a formidable counter to high HP units.
|
7 |
X would ensure it wouldn't die to a single Flea or Glaive, but would still be small enough to prevent it from being useful against cheap stuff. Y would be large enough to make it a formidable counter to high HP units.
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| 8 |
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|
8 |
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| 9 |
Thoughts?
|
9 |
Thoughts?
|