1 |
With recent advances jumpies, amphs and heavy tanks have all become relatively balanced 1v1 labs with a range of viable unit compositions.. just Spiders lagging behind now. Spider play is both kind of boring and - outside of Crabbe play - a bit ineffective, or at least predictable and one dimensional. You don't see the troll kings do much with the Spider lab besides Crabbe rush, and that's probably one of the less exciting strategies.
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1 |
With recent advances jumpies, amphs and heavy tanks have all become relatively balanced 1v1 labs with a range of viable unit compositions.. just Spiders lagging behind now. Spider play is both kind of boring and - outside of Crabbe play - a bit ineffective, or at least predictable and one dimensional. You don't see the troll kings do much with the Spider lab besides Crabbe rush, and that's probably one of the less exciting strategies.
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2 |
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3 |
The
keystone
unit
of
the
low
weight
spiderball
-
the
Recluse
-
is
a
little
underpowered,
and
yet
balanced
in
such
a
way
that
it
can
deathball.
Its
fragile
and
expensive
enough
to
make
it
really
swingy
to
use,
without
being
effective
enough
to
merit
that
kind
of
risk.
It
isn't
very
good
at
skirmishing
because
it
doesn't
have
much
alpha/AoE/Accuracy
-
compared
to
Rogue
or
Scalpel,
its
not
a
unit
you
want
to
produce
more
than
you
have
to.
It
cant
operate
unsupported,
which
at
300m
is
a
little
problematic,
and
the
units
that
support
it
are
also
expensive
and
fragile.
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3 |
The
keystone
unit
of
the
low
weight
spiderball
-
the
Recluse
-
is
a
little
underpowered,
and
yet
balanced
in
such
a
way
that
it
can
deathball.
Its
fragile
and
expensive
enough
to
make
it
really
swingy
to
use,
without
being
effective
enough
to
merit
that
kind
of
risk.
It
isn't
very
good
at
skirmishing
because
it
doesn't
have
much
alpha/AoE/Accuracy
-
compared
to
Rogue
or
Scalpel,
its
not
a
unit
you
want
to
produce
more
than
you
have
to.
It
cant
operate
unsupported
without
riots,
and
the
riots
that
support
it
are
of
similar
cost
and
fragile.
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4 |
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4 |
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5 |
The other side of the coin is the Crabbe, which is basically the last generalist heavy unit - previously the Golly and Sumo were also capable of mincing low weight units just as well as heavies, but now its just the Crabbe that rocks high AoE, Range and DPS in one package. In a spider mirror, Crabbe counters all the other spider unit unless hit with 2x spy or used stupidly/without support. It is also capable of fighting just about all other unit types of weight lower than a reaper cost effectively and from long range. The spider lab has limped along for quite a long time off the back of the Crabbe - without the Crabbe, I wonder if people would make the lab at all.
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5 |
The other side of the coin is the Crabbe, which is basically the last generalist heavy unit - previously the Golly and Sumo were also capable of mincing low weight units just as well as heavies, but now its just the Crabbe that rocks high AoE, Range and DPS in one package. In a spider mirror, Crabbe counters all the other spider unit unless hit with 2x spy or used stupidly/without support. It is also capable of fighting just about all other unit types of weight lower than a reaper cost effectively and from long range. The spider lab has limped along for quite a long time off the back of the Crabbe - without the Crabbe, I wonder if people would make the lab at all.
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6 |
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7 |
It would be nice to change the recluse (better hp:cost, higher alpha:dps? Bigger missile salvo, longer reload? etc) and tighten the application for the Crabbe from 'counter all low weight units and lighter defences from a long range while being really hard to kill' to something more specific.
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7 |
It would be nice to change the recluse (better hp:cost, higher alpha:dps? Bigger missile salvo, longer reload? etc) and tighten the application for the Crabbe from 'counter all low weight units and lighter defences from a long range while being really hard to kill' to something more specific.
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