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B373553 5 on Comet Catcher Redux (Bots)

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Date Editor Before After
9/2/2015 3:06:25 PMEErankAdminAnarchid before revert after revert
9/2/2015 3:05:49 PMEErankAdminAnarchid before revert after revert
Before After
1 [quote]Wouldn't horrible performance make it a bad language for a game component? [/quote] 1 [quote]Wouldn't horrible performance make it a bad language for a game component? [/quote]
2 I wonder what would be your thoughts about bots written in Lua with little to none native support and run simultaneously and redundantly on the machines in a network game. 2 I wonder what would be your thoughts about bots written in Lua with little to none native support and run simultaneously and redundantly on the machines in a network game.
3 \n 3 \n
4 (and same about game components)
5 \n
4 To answer the question: java being "badly performant" is largely a myth; it's nicer to write in than C++; and you can distribute the artifacts without caring for which OS/arch. 6 To answer the question: java being "badly performant" is largely a myth; it's nicer to write in than C++; and you can distribute the artifacts without caring for which OS/arch.