1 |
I've been on kind of a spider kick the last few weeks, and Yog's point is the one I've felt most painfully. You can kind of kludge a raider force out of venom/hermit, but once the venom is sniped it's over. Raiding with fleas only works against 100% naked expand.
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1 |
I've been on kind of a spider kick the last few weeks, and Yog's point is the one I've felt most painfully. You can kind of kludge a raider force out of venom/hermit, but once the venom is sniped it's over. Raiding with fleas only works against 100% naked expand.
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2 |
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2 |
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3 |
Venomback is ridiculously good at anti-raider control, but once the skirms come out you're forced into recluse, crabbe, or some sort of flea magic.
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3 |
Venomback is ridiculously good at anti-raider control, but once the skirms come out you're forced into recluse, crabbe, or some sort of flea magic.
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4 |
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4 |
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5 |
It
also
doesn't
help
that
spiders
are
collectively
so
slow
and
fragile
that
pheonix,
tbird,
or
firewalker
all
demolish
it
if
you
manage
to
make
it
into
the
midgame.
So
really
crabe
or
fac
switch
is
forced
at
that
point.
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5 |
It
also
doesn't
help
that
spiders
are
collectively
so
wide,
slow,
clumsy
and
fragile
that
pheonix,
tbird,
or
firewalker
all
demolish
it
if
you
manage
to
make
it
into
the
midgame.
So
really
crabe
or
fac
switch
is
forced
at
that
point.
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6 |
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6 |
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7 |
Also, venom/hermit is probably under-explored. Having some raiders to mix in to the composition might encourage its use.
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7 |
Also, venom/hermit is probably under-explored. Having some raiders to mix in to the composition might encourage its use.
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8 |
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8 |
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9 |
I'd really like spider to have a more conventional raider.
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9 |
I'd really like spider to have a more conventional raider.
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10 |
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10 |
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11 |
Edit: Worth adding that I have never felt compelled to make recluse in 1v1.
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11 |
Edit: Worth adding that I have never felt compelled to make recluse in 1v1.
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