1 |
The
only
thing
that
would
be
reasonable
(
on
top
of
the
current
system
where
inactive
players
aren't
shown
on
the
ladder
rankings)
is
to
increase
their
k-factor
for
the
first
few
games
(
degree
of
uncertainty,
determines
how
quickly
their
rank
changes)
,
since
if
they
lose
games
due
to
being
rusty)
they
will
drop
to
their
correct
(
rusty)
elo
rating
quickly.
My
understanding
is
that
Zero-K's
elo
system
uses
a
constant
k-factor
for
everyone,
so
that
might
be
problematic.
|
1 |
The
only
thing
that
would
be
reasonable
(
on
top
of
the
current
system
where
inactive
players
aren't
shown
on
the
ladder
rankings)
is
to
increase
their
k-factor
for
the
first
few
games
(
degree
of
uncertainty,
determines
how
quickly
their
rank
changes)
,
since
if
they
lose
games
due
to
being
rusty
they
will
drop
to
their
correct
(
rusty)
elo
rating
quickly.
My
understanding
is
that
Zero-K's
elo
system
uses
a
constant
k-factor
for
everyone,
so
that
might
be
problematic.
|