1 |
@Kshatriya, why throw away the current - usually very accurate - skill estimation (also known as "elo") of a player? If you want a different ladder just create a super complex custom ladder system that is independent of elo.
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1 |
@Kshatriya, why throw away the current - usually very accurate - skill estimation (also known as "elo") of a player? If you want a different ladder just create a super complex custom ladder system that is independent of elo.
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2 |
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2 |
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3 |
@Logikfreak,
it
already
kind
of
works
like
that.
The
problem
is
that
apparently
the
requirements
are
set
too
low.
See
1v1
ladder:
I'm
there
at
rank
21,
yet
I
haven't
played
1v1
competitive
for
years.
Hence
my
two
suggestion:
|
3 |
@Logikfreak,
it
already
kind
of
works
like
that.
The
problem
is
that
apparently
the
requirements
are
set
too
low.
See
1v1
ladder:
I'm
there
at
rank
21,
yet
I
haven't
played
1v1
competitive
for
years.
@PRO_rANDY's
last
1v1
was
7
months
ago.
Hence
my
two
suggestion:
|
4 |
[quote]Hiding people who don't 1v1 from the 1v1 ladder would be a good start (and vice versa for teams). This could also be expanded to "hide players who haven't played at least x games in the last y days" (x could be 5, y 30) to make activity a bit more important for the ladder. Or just create a super complex custom ladder system that is independent of elo[/quote]
|
4 |
[quote]Hiding people who don't 1v1 from the 1v1 ladder would be a good start (and vice versa for teams). This could also be expanded to "hide players who haven't played at least x games in the last y days" (x could be 5, y 30) to make activity a bit more important for the ladder. Or just create a super complex custom ladder system that is independent of elo[/quote]
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