1 |
It's super crappy.
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1 |
It's super crappy.
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2 |
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2 |
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3 |
* mex layout is imbalanced
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3 |
* mex layout is imbalanced
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4 |
* texture looks misleading: heightmap variation is actually very low, the "craters" are flat
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4 |
* texture looks misleading: heightmap variation is actually very low, the "craters" are flat
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5 |
* mex spots look misleading: doubles are actually ubermex
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5 |
* mex spots look misleading: doubles are actually ubermex
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6 |
* "water" texture is misleading: the blue areas with yellow around are not actually water with beach, they're dry
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6 |
* "water" texture is misleading: the blue areas with yellow around are not actually water with beach, they're dry
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7 |
* gravity is insanely high
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7 |
* gravity is insanely high
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8 |
* fog is set to retardedly high levels (in teams, green and yellow look the same from max zoomout)
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8 |
* fog is set to retardedly high levels (in teams, green and yellow look the same from max zoomout)
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9 |
* it has hover speed-mod which is kept dormant but occasionally bugs out
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9 |
* it has hover speed-mod which is kept dormant but occasionally bugs out
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10 |
* texture is not only completely misleading but also looks like puke, and mexes use snow (!) OTA tileset for some reason
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10 |
* texture is not only completely misleading but also looks like puke, and mexes use snow (!) OTA tileset for some reason
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11 |
* darkside already exists for silly rushes
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11 |
* darkside already exists for silly rushes
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12 |
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13 |
Similar reasoning can be applied to all "official tournament maps by Quanto" too.
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