| 5 | 
                    
                        
            To 
            join 
            the 
            nerf-discussion: 
            DDM's 
            role 
            is 
            that 
            of 
            an 
            overkill 
            gate-keeper.
             
            It's 
            counter 
            is 
            supposed 
            to 
            be 
            "go 
            around 
            it,
             
            kill 
            Pylons,
             
            depower 
            DDM".
             
            Right 
            now 
            the 
            going-around 
            part 
            can 
            be 
            a 
            bit 
            difficult.
             
            Thus 
            I 
            suggest 
            a 
            range 
            decrease 
            of 
            its 
            cannon 
            from 
            650 
            to 
            around 
            500-550 
            [color=orange][tooltip=skirmishers 
            have 
            a 
            range 
            of 
            ~450,
             
            exceptions: 
            Recluse 
            & 
            Rogue 
            at 
            ~535,
             
            thus 
            all 
            skirmishers 
            could 
            still 
            be 
            killed 
            by 
            DDMs 
            aoe][reason][/tooltip][/color].
             
            This 
            would 
            make 
            the 
            "impassable" 
            terrain 
            created 
            by 
            a 
            DDM 
            smaller 
            and 
            provide 
            more 
            space 
            for 
            "going 
            around".
             
            It 
            would 
            be 
            a 
            nerf 
            that 
            focuses 
            on 
            DDM's 
            weakness 
            while 
            keeping 
            its 
            strength.
                     | 
                    5 | 
                    
                        
            To 
            join 
            the 
            nerf-discussion: 
            DDM's 
            role 
            is 
            that 
            of 
            an 
            overkill 
            gate-keeper.
             
            It's 
            counter 
            is 
            supposed 
            to 
            be 
            "go 
            around 
            it,
             
            kill 
            Pylons,
             
            depower 
            DDM".
             
            Right 
            now 
            the 
            going-around 
            part 
            can 
            be 
            a 
            bit 
            difficult 
            because 
            DDM 
            creates 
            a 
            large 
            area 
            of 
            practically 
            "impassable 
            terrain" 
            for 
            the 
            enemy.
             
            Thus 
            I 
            suggest 
            a 
            range 
            decrease 
            of 
            its 
            cannon 
            from 
            650 
            to 
            around 
            500-550 
            [color=orange][tooltip=skirmishers 
            have 
            a 
            range 
            of 
            ~450,
             
            exceptions: 
            Recluse 
            & 
            Rogue 
            at 
            ~535,
             
            thus 
            all 
            skirmishers 
            could 
            still 
            be 
            killed 
            by 
            DDMs 
            aoe][reason][/tooltip][/color].
             
            This 
            would 
            make 
            the 
            "impassable" 
            terrain 
            created 
            by 
            a 
            DDM 
            smaller 
            and 
            provide 
            more 
            space 
            for 
            "going 
            around".
             
            It 
            would 
            be 
            a 
            nerf 
            that 
            focuses 
            on 
            DDM's 
            weakness 
            while 
            keeping 
            its 
            strength.
                     |