5 |
To
join
the
nerf-discussion:
DDM's
role
is
that
of
an
overkill
gate-keeper.
It's
counter
is
supposed
to
be
"go
around
it,
kill
Pylons,
depower
DDM".
Right
now
the
going-around
part
can
be
a
bit
difficult.
Thus
I
suggest
a
range
decrease
of
its
cannon
from
650
to
around
500-550
[color=orange][tooltip=skirmishers
have
a
range
of
~450,
exceptions:
Recluse
&
Rogue
at
~535,
thus
all
skirmishers
could
still
be
killed
by
DDMs
aoe][reason][/tooltip][/color].
This
would
make
the
"impassable"
terrain
created
by
a
DDM
smaller
and
provide
more
space
for
"going
around".
It
would
be
a
nerf
that
focuses
on
DDM's
weakness
while
keeping
its
strength.
|
5 |
To
join
the
nerf-discussion:
DDM's
role
is
that
of
an
overkill
gate-keeper.
It's
counter
is
supposed
to
be
"go
around
it,
kill
Pylons,
depower
DDM".
Right
now
the
going-around
part
can
be
a
bit
difficult
because
DDM
creates
a
large
area
of
practically
"impassable
terrain"
for
the
enemy.
Thus
I
suggest
a
range
decrease
of
its
cannon
from
650
to
around
500-550
[color=orange][tooltip=skirmishers
have
a
range
of
~450,
exceptions:
Recluse
&
Rogue
at
~535,
thus
all
skirmishers
could
still
be
killed
by
DDMs
aoe][reason][/tooltip][/color].
This
would
make
the
"impassable"
terrain
created
by
a
DDM
smaller
and
provide
more
space
for
"going
around".
It
would
be
a
nerf
that
focuses
on
DDM's
weakness
while
keeping
its
strength.
|