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Redback is not very good.

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Date Editor Before After
11/3/2015 9:42:01 AMUSrank[GBC]1v0ry_k1ng before revert after revert
11/3/2015 9:41:40 AMUSrank[GBC]1v0ry_k1ng before revert after revert
11/3/2015 9:33:43 AMUSrank[GBC]1v0ry_k1ng before revert after revert
Before After
1 [quote]I don't think you are up to date on the current metagame. Spiders are frequently played.[/quote] 1 [quote]I don't think you are up to date on the current metagame. Spiders are frequently played.[/quote]
2 \n 2 \n
3 I watch all the tourney games and many high elo 1v1s, what am I missing here? Got replays of recent high elo spider victories I can check out (anyone)? 3 I watch all the tourney games and many high elo 1v1s, what am I missing here? Got replays of recent high elo spider victories I can check out (anyone)?
4 \n 4 \n
5 [quote]People here are so conservative.[/quote] 5 [quote]People here are so conservative.[/quote]
6 \n 6 \n
7 This is my feeling too. If a unit is just niche usable at 280m, will it break the game at 270m? No? I don't perceive the argument against incremental adjustments of units that are borderline useful or too effective. I don't like the argument that other units in the same factory should effect whether a unit is correctly costed. The goal is maximum number of viable units and strategies no? 7 This is my feeling too. If a unit is just niche usable at 280m, will it break the game at 270m? No? I don't perceive the argument against incremental adjustments of units that are borderline useful or too effective. I don't like the argument that other units in the same factory should affect whether a unit is correctly costed. The goal is maximum number of viable units and strategies no?