Post edit history
KIDDY bug: losing of "ready to plop" factory after reviving of another player's one
Before | After | ||
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1 | In all seriousness, this is a bug and should be fixed. . . but why would you not have plopped a factory by the time you have a rez module lmao | 1 | In all seriousness, this is a bug and should be fixed. . . but why would you not have plopped a factory by the time you have rez capability lmao |
2 | \n | 2 | \n |
3 | this was probably never tested ever | 3 | this was probably never tested ever |