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I come back after almost year pause, and what i see.

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Date Editor Before After
11/30/2015 12:11:44 PMUArankbrroleg before revert after revert
Before After
1 I stopped playing this game almost year ago. So here is what i see after playing 1 game after come back. 1 I stopped playing this game almost year ago. So here is what i see after playing 1 game after come back.
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3 1. Banisher, unit from Tank Lab, now useless. If you want some power against light units you better take 2 panthers for same price - do same as banisher, but has speed and quantity. Before Banisher had range and damage, it was powerful but slow unit - true representative of tank lab. Now its just weak and slow unit. 3 1. Banisher, unit from Tank Lab, now useless. If you want some power against light units you better take 2 panthers for same price - do same as banisher, but has speed and quantity. Before Banisher had range and damage, it was powerful but slow unit - true representative of tank lab. Now its just weak and slow unit.
4 \n 4 \n
5 2. Vamp. You nerfed its speed and damage? It cant kill cheap little dinky Swift, without it able to escape even not using d-boost. Add slow damage to Vamp's weapons, or buff its speed and damage. 5 2. Vamp. You nerfed its speed and damage? It cant kill cheap little dinky Swift, without it able to escape even not using d-boost. Add slow damage to Vamp's weapons, or buff its speed and damage.
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7 3. Firewalker. Its OP. Its not like anyone never used it before, when it was just 2 fireballs. Not, it was pretty popular unit back in days. Dont know why you needed to buff it into mini-catapult. 7 3. Firewalker. Its OP. Its not like anyone never used it before, when it was just 2 fireballs. No, it was pretty popular unit back in days. Dont know why you needed to buff it into mini-catapult.
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9 4. Placeholder. Just OP new unit. Increase its reload time so 1 placeholder does not lock commanders. 9 4. Placeholder. Just OP new unit. Increase its reload time so 1 placeholder does not lock commanders.
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11 5. Laser weapons(HLT, Grizzly, Anni, etc.) Still makes this game like its from 80s. I mean, this laser mechanic when continuous laser fire everything in one point. Same laser mechanic was in old game Mechwarrioir4, then in modern successors laser became more like laser - be able to aim while firing. So in Zero-K make laser weapons instant single powerful pulse, or make it able to aim while firing. 11 5. Laser weapons(HLT, Grizzly, Anni, etc.) Still makes this game like its from 80s. I mean, this laser mechanic when continuous laser fire everything in one point. Same laser mechanic was in old game Mechwarrioir4, then in modern successors laser became more like laser - be able to aim while firing. So in Zero-K make laser weapons instant single powerful pulse, or make it able to aim while firing.
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