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Hovercraft balance

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Date Editor Before After
12/12/2015 11:32:42 PMEErank[ISP]Lauri before revert after revert
12/12/2015 11:00:20 PMEErank[ISP]Lauri before revert after revert
Before After
1 I'm sure I'm not the only one who still considers Scalpel too good. I think it could lose some of its AOE or gain some cost. Such a change alone would probably just make Hovers a weak pick on dry maps. So... 1 I'm sure I'm not the only one who still considers Scalpel too good. I think it could lose some of its AOE or gain some cost. Such a change alone would probably just make Hovers a weak pick on dry maps. So...
2 \n 2 \n
3 Dagger and Mace could receive some microbuffs to solidify the hover lineup. Both of those units feel mediocre at best at the moment and I think even truly miniscule buffs might put them in a good place. 3 Dagger and Mace could receive some microbuffs to solidify the hover lineup. Both of those units feel mediocre at best at the moment and I think even truly minuscule buffs might put them in a good place.
4 \n 4 \n
5 Halberd, Penetrator and Flail seem in a very good spot balane wise. 5 Halberd, Penetrator and Flail seem in a very good spot balane wise.