1 |
This is more request than challenge, but it is a challenge too! I'd be interested in getting some replays of regular players fighting the latest version of the two AIs in development, for fun and learning! All this involves is setting up a game with the settings below, playing it, and posting the replay in this thread. I'd be fascinated to see how different characters of the ZK forums approach it and it would be useful for looking for areas to improve on the AIs as most of the time they are only tested against other AIs.
|
1 |
This is more request than challenge, but it is a challenge too! I'd be interested in getting some replays of regular players fighting the latest version of the two AIs in development, for fun and learning! All this involves is setting up a game with the settings below, playing it, and posting the replay in this thread. I'd be fascinated to see how different characters of the ZK forums approach it and it would be useful for looking for areas to improve on the AIs as most of the time they are only tested against other AIs.
|
2 |
\n
|
2 |
\n
|
3 |
Before you begin please make sure you have the latest version of each AI - see the bottom of the posts for links!
|
3 |
Before you begin please make sure you have the latest version of each AI - see the bottom of the posts for links!
|
4 |
\n
|
4 |
\n
|
5 |
[b]Challenge 1: 2v2! (Easy)[/b]
|
5 |
[b]Challenge 1: 2v2! (Easy)[/b]
|
6 |
[spoiler]The setup of the challenge is a 2v2, as follows:
|
6 |
[spoiler]The setup of the challenge is a 2v2, as follows:
|
7 |
\n
|
7 |
\n
|
8 |
Team 1:
|
8 |
Team 1:
|
9 |
1x Player
|
9 |
1x Player
|
10 |
1x CAI
|
10 |
1x CAI
|
11 |
\n
|
11 |
\n
|
12 |
Team 2:
|
12 |
Team 2:
|
13 |
1x Circuit
|
13 |
1x Circuit
|
14 |
1x ZKGBAI
|
14 |
1x ZKGBAI
|
15 |
\n
|
15 |
\n
|
16 |
The idea is to have a weak AI ally who both helps and impedes you (by using half your resources) against two superior AI. Players who consider themselves 'kind of a big deal', but are still humble enough to play the challenge, are invited to play without a CAI ally 1v2.
|
16 |
The idea is to have a weak AI ally who both helps and impedes you (by using half your resources) against two superior AI. Players who consider themselves 'kind of a big deal', but are still humble enough to play the challenge, are invited to play without a CAI ally 1v2.
|
17 |
\n
|
17 |
\n
|
18 |
The suggested maps, chosen as the AI performs best on maps that are reasonably large and have multiple paths, are as follows:
|
18 |
The suggested maps, chosen as the AI performs best on maps that are reasonably large and have multiple paths, are as follows:
|
19 |
\n
|
19 |
\n
|
20 |
Eye_Of_Horus_v2
|
20 |
Eye_Of_Horus_v2
|
21 |
Trojan Hills
|
21 |
Trojan Hills
|
22 |
Ravaged V2
|
22 |
Ravaged V2
|
23 |
Tundra
|
23 |
Tundra
|
24 |
Hide_and_seek_v03
|
24 |
Hide_and_seek_v03
|
25 |
[/spoiler]
|
25 |
[/spoiler]
|
26 |
\n
|
26 |
\n
|
27 |
[b]Challenge 2: 1v2! (Medium-Hard)[/b]
|
27 |
[b]Challenge 2: 1v2! (Medium-Hard)[/b]
|
28 |
[spoiler]The setup of the challenge is a 1v2, as follows:
|
28 |
[spoiler]The setup of the challenge is a 1v2, as follows:
|
29 |
\n
|
29 |
\n
|
30 |
Team 1:
|
30 |
Team 1:
|
31 |
1x Player
|
31 |
1x Player
|
32 |
\n
|
32 |
\n
|
33 |
Team 2:
|
33 |
Team 2:
|
34 |
1x Circuit
|
34 |
1x Circuit
|
35 |
1x ZKGBAI
|
35 |
1x ZKGBAI
|
36 |
\n
|
36 |
\n
|
37 |
\n
|
37 |
\n
|
38 |
The suggested maps, chosen as the AI performs best on maps that are reasonably large and have multiple paths, are as follows:
|
38 |
The suggested maps, chosen as the AI performs best on maps that are reasonably large and have multiple paths, are as follows:
|
39 |
\n
|
39 |
\n
|
40 |
Eye_Of_Horus_v2
|
40 |
Eye_Of_Horus_v2
|
41 |
Trojan Hills
|
41 |
Trojan Hills
|
42 |
Ravaged V2
|
42 |
Ravaged V2
|
43 |
Tundra
|
43 |
Tundra
|
44 |
[/spoiler]
|
44 |
[/spoiler]
|
45 |
\n
|
45 |
\n
|
46 |
[b]Challenge 3: 10v10! (Medium)[/b]
|
46 |
[b]Challenge 3: 10v10! (Medium)[/b]
|
47 |
[spoiler]The setup of the challenge is a 10v10.
|
47 |
[spoiler]The setup of the challenge is a 10v10.
|
48 |
\n
|
48 |
\n
|
49 |
1x Player
|
49 |
1x Player
|
50 |
3x Circuit AI
|
50 |
3x Circuit AI
|
51 |
6x CAI
|
51 |
6x CAI
|
52 |
\n
|
52 |
\n
|
53 |
VS
|
53 |
VS
|
54 |
\n
|
54 |
\n
|
55 |
10x Circuit AI
|
55 |
10x Circuit AI
|
56 |
\n
|
56 |
\n
|
57 |
Play on the map Nuclear Winter.
|
57 |
Play on the map Nuclear Winter.
|
58 |
\n
|
58 |
\n
|
59 |
[/spoiler]
|
59 |
[/spoiler]
|
60 |
\n
|
60 |
\n
|
61 |
[b]Challenge 4: COOP 10v10! (Medium)[/b]
|
61 |
[b]Challenge 4: COOP 10v10! (Medium)[/b]
|
62 |
\n
|
62 |
\n
|
63 |
[spoiler]The setup of the challenge is a 10v10, with two allied human players on one side.
|
63 |
[spoiler]The setup of the challenge is a 10v10, with two allied human players on one side.
|
64 |
\n
|
64 |
\n
|
65 |
\n
|
65 |
\n
|
66 |
2x Player
|
66 |
2x Player
|
67 |
8x CAI
|
67 |
8x CAI
|
68 |
\n
|
68 |
\n
|
69 |
VS
|
69 |
VS
|
70 |
\n
|
70 |
\n
|
71 |
10x Circuit AI
|
71 |
10x Circuit AI
|
72 |
\n
|
72 |
\n
|
73 |
Play on the map Nuclear Winter.[/spoiler]
|
73 |
Play on the map Nuclear Winter.[/spoiler]
|
74 |
\n
|
74 |
\n
|
75 |
[b]Challenge 5: 3v3! (Medium)[/b]
|
75 |
[b]Challenge 5: 3v3! (Medium)[/b]
|
76 |
[spoiler]The setup of the challenge is a 2v2, as follows:
|
76 |
[spoiler]The setup of the challenge is a 2v2, as follows:
|
77 |
\n
|
77 |
\n
|
78 |
Team 1:
|
78 |
Team 1:
|
79 |
1x Player
|
79 |
1x Player
|
80 |
2x CAI
|
80 |
2x CAI
|
81 |
\n
|
81 |
\n
|
82 |
Team 2:
|
82 |
Team 2:
|
83 |
2x ZKGBAI
|
83 |
2x ZKGBAI
|
84 |
1x Circuit
|
84 |
1x Circuit
|
85 |
\n
|
85 |
\n
|
86 |
Play on the map Titan Duel
|
86 |
Play on the map Titan Duel
|
87 |
\n
|
87 |
\n
|
88 |
Interested to see how this one plays out![/spoiler]
|
88 |
Interested to see how this one plays out![/spoiler]
|
89 |
\n
|
89 |
\n
|
90 |
[b]Challenge 6: COOP 3v4! (Hard)[/b]
|
90 |
[b]Challenge 6: COOP 3v4! (Hard)[/b]
|
91 |
[spoiler]The setup of the challenge is a 3v4, as follows:
|
91 |
[spoiler]The setup of the challenge is a 3v4, as follows:
|
92 |
\n
|
92 |
\n
|
93 |
Team 1:
|
93 |
Team 1:
|
94 |
2x Player
|
94 |
2x Player
|
95 |
1x CAI
|
95 |
1x CAI
|
96 |
\n
|
96 |
\n
|
97 |
Team 2:
|
97 |
Team 2:
|
98 |
2x ZKGBAI
|
98 |
2x ZKGBAI
|
99 |
2x Circuit
|
99 |
2x Circuit
|
100 |
\n
|
100 |
\n
|
101 |
Play on the map Lonely Oasis - http://zero-k.info/Maps/Detail/50715
|
101 |
Play on the map Lonely Oasis - http://zero-k.info/Maps/Detail/50715
|
102 |
\n
|
102 |
\n
|
103 |
Having an allied CAI is going to slow down that Krow rush![/spoiler]
|
103 |
Having an allied CAI is going to slow down that Krow rush![/spoiler]
|
104 |
\n
|
104 |
\n
|
105 |
The ruleset of the challenges is as follows:
|
105 |
The ruleset of the challenges is as follows:
|
106 |
\n
|
106 |
\n
|
107 |
Do not use terraform (the AI cannot yet)
|
107 |
Do not use terraform (the AI cannot yet)
|
108 |
Do not use Light Vehicles (currently, too easy!)
|
108 |
Do not use Light Vehicles (currently, too easy!)
|
|
|
109 |
Anything else is fine, as AI need to learn to deal with player cheese and DDMs sooner or later :)
|
109 |
\n
|
110 |
\n
|
110 |
Anything else is fine, as AI need to learn to deal with player cheese sooner or later :)
|
|
|
111 |
Please use the latest version of the AIs, which can be found here:
|
111 |
Please use the latest version of the AIs, which can be found here:
|
112 |
\n
|
112 |
\n
|
113 |
Latest Circuit AI: http://springfiles.com/spring/ai-opponents/circuit-ai-zero-k-only
|
113 |
Latest Circuit AI: http://springfiles.com/spring/ai-opponents/circuit-ai-zero-k-only
|
114 |
Latest ZKGBAI: https://github.com/Anarchid/zkgbai/releases/download/0.7/ZKGBAI_0.7_.7z
|
114 |
Latest ZKGBAI: https://github.com/Anarchid/zkgbai/releases/download/0.7/ZKGBAI_0.7_.7z
|
115 |
\n
|
115 |
\n
|
116 |
For anyone who posts a replay, thanks :) replays of failing the challenge especially welcome. Post if you need help adding these to your copy of ZK.
|
116 |
For anyone who posts a replay, thanks :) replays of failing the challenge especially welcome. Post if you need help adding these to your copy of ZK.
|