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New vs. AI Challenges!

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Date Editor Before After
1/8/2016 3:57:16 PMUSrank[GBC]1v0ry_k1ng before revert after revert
1/8/2016 3:56:01 PMUSrank[GBC]1v0ry_k1ng before revert after revert
1/8/2016 3:55:45 PMUSrank[GBC]1v0ry_k1ng before revert after revert
1/8/2016 3:50:39 PMUSrank[GBC]1v0ry_k1ng before revert after revert
1/8/2016 3:50:24 PMUSrank[GBC]1v0ry_k1ng before revert after revert
1/8/2016 3:31:28 PMUSrank[GBC]1v0ry_k1ng before revert after revert
1/8/2016 2:53:01 PMUSrank[GBC]1v0ry_k1ng before revert after revert
1/8/2016 2:49:06 PMUSrank[GBC]1v0ry_k1ng before revert after revert
1/8/2016 2:47:08 PMUSrank[GBC]1v0ry_k1ng before revert after revert
1/8/2016 2:45:59 PMUSrank[GBC]1v0ry_k1ng before revert after revert
1/8/2016 2:45:10 PMUSrank[GBC]1v0ry_k1ng before revert after revert
1/8/2016 2:45:01 PMUSrank[GBC]1v0ry_k1ng before revert after revert
1/8/2016 2:44:48 PMUSrank[GBC]1v0ry_k1ng before revert after revert
12/29/2015 9:50:06 PMUSrank[GBC]1v0ry_k1ng before revert after revert
Before After
1 This is more request than challenge, but it is a challenge too! I'd be interested in getting some replays of regular players fighting the latest version of the two AIs in development, for fun and learning! All this involves is setting up a game with the settings below, playing it, and posting the replay in this thread. I'd be fascinated to see how different characters of the ZK forums approach it and it would be useful for looking for areas to improve on the AIs as most of the time they are only tested against other AIs. 1 This is more request than challenge, but it is a challenge too! I'd be interested in getting some replays of regular players fighting the latest version of the two AIs in development, for fun and learning! All this involves is setting up a game with the settings below, playing it, and posting the replay in this thread. I'd be fascinated to see how different characters of the ZK forums approach it and it would be useful for looking for areas to improve on the AIs as most of the time they are only tested against other AIs.
2 \n 2 \n
3 Before you begin please make sure you have the latest version of each AI - see the bottom of the posts for links! 3 Before you begin please make sure you have the latest version of each AI - see the bottom of the posts for links!
4 \n 4 \n
5 [b]Challenge 1: 2v2! (Easy)[/b] 5 [b]Challenge 1: 2v2! (Easy)[/b]
6 [spoiler]The setup of the challenge is a 2v2, as follows: 6 [spoiler]The setup of the challenge is a 2v2, as follows:
7 \n 7 \n
8 Team 1: 8 Team 1:
9 1x Player 9 1x Player
10 1x CAI 10 1x CAI
11 \n 11 \n
12 Team 2: 12 Team 2:
13 1x Circuit 13 1x Circuit
14 1x ZKGBAI 14 1x ZKGBAI
15 \n 15 \n
16 The idea is to have a weak AI ally who both helps and impedes you (by using half your resources) against two superior AI. Players who consider themselves 'kind of a big deal', but are still humble enough to play the challenge, are invited to play without a CAI ally 1v2. 16 The idea is to have a weak AI ally who both helps and impedes you (by using half your resources) against two superior AI. Players who consider themselves 'kind of a big deal', but are still humble enough to play the challenge, are invited to play without a CAI ally 1v2.
17 \n 17 \n
18 The suggested maps, chosen as the AI performs best on maps that are reasonably large and have multiple paths, are as follows: 18 The suggested maps, chosen as the AI performs best on maps that are reasonably large and have multiple paths, are as follows:
19 \n 19 \n
20 Eye_Of_Horus_v2 20 Eye_Of_Horus_v2
21 Trojan Hills 21 Trojan Hills
22 Ravaged V2 22 Ravaged V2
23 Tundra 23 Tundra
24 Hide_and_seek_v03 24 Hide_and_seek_v03
25 [/spoiler] 25 [/spoiler]
26 \n 26 \n
27 [b]Challenge 2: 1v2! (Medium-Hard)[/b] 27 [b]Challenge 2: 1v2! (Medium-Hard)[/b]
28 [spoiler]The setup of the challenge is a 1v2, as follows: 28 [spoiler]The setup of the challenge is a 1v2, as follows:
29 \n 29 \n
30 Team 1: 30 Team 1:
31 1x Player 31 1x Player
32 \n 32 \n
33 Team 2: 33 Team 2:
34 1x Circuit 34 1x Circuit
35 1x ZKGBAI 35 1x ZKGBAI
36 \n 36 \n
37 \n 37 \n
38 The suggested maps, chosen as the AI performs best on maps that are reasonably large and have multiple paths, are as follows: 38 The suggested maps, chosen as the AI performs best on maps that are reasonably large and have multiple paths, are as follows:
39 \n 39 \n
40 Eye_Of_Horus_v2 40 Eye_Of_Horus_v2
41 Trojan Hills 41 Trojan Hills
42 Ravaged V2 42 Ravaged V2
43 Tundra 43 Tundra
44 [/spoiler] 44 [/spoiler]
45 \n 45 \n
46 [b]Challenge 3: 10v10! (Medium)[/b] 46 [b]Challenge 3: 10v10! (Medium)[/b]
47 [spoiler]The setup of the challenge is a 10v10. 47 [spoiler]The setup of the challenge is a 10v10.
48 \n 48 \n
49 1x Player 49 1x Player
50 3x Circuit AI 50 3x Circuit AI
51 6x CAI 51 6x CAI
52 \n 52 \n
53 VS 53 VS
54 \n 54 \n
55 10x Circuit AI 55 10x Circuit AI
56 \n 56 \n
57 Play on the map Nuclear Winter. 57 Play on the map Nuclear Winter.
58 \n 58 \n
59 [/spoiler] 59 [/spoiler]
60 \n 60 \n
61 [b]Challenge 4: COOP 10v10! (Medium)[/b] 61 [b]Challenge 4: COOP 10v10! (Medium)[/b]
62 \n 62 \n
63 [spoiler]The setup of the challenge is a 10v10, with two allied human players on one side. 63 [spoiler]The setup of the challenge is a 10v10, with two allied human players on one side.
64 \n 64 \n
65 \n 65 \n
66 2x Player 66 2x Player
67 8x CAI 67 8x CAI
68 \n 68 \n
69 VS 69 VS
70 \n 70 \n
71 10x Circuit AI 71 10x Circuit AI
72 \n 72 \n
73 Play on the map Nuclear Winter.[/spoiler] 73 Play on the map Nuclear Winter.[/spoiler]
74 \n 74 \n
75 [b]Challenge 5: 3v3! (Medium)[/b] 75 [b]Challenge 5: 3v3! (Medium)[/b]
76 [spoiler]The setup of the challenge is a 2v2, as follows: 76 [spoiler]The setup of the challenge is a 2v2, as follows:
77 \n 77 \n
78 Team 1: 78 Team 1:
79 1x Player 79 1x Player
80 2x CAI 80 2x CAI
81 \n 81 \n
82 Team 2: 82 Team 2:
83 2x ZKGBAI 83 2x ZKGBAI
84 1x Circuit 84 1x Circuit
85 \n 85 \n
86 Play on the map Titan Duel 86 Play on the map Titan Duel
87 \n 87 \n
88 Interested to see how this one plays out![/spoiler] 88 Interested to see how this one plays out![/spoiler]
89 \n 89 \n
90 [b]Challenge 6: COOP 3v4! (Hard)[/b] 90 [b]Challenge 6: COOP 3v4! (Hard)[/b]
91 [spoiler]The setup of the challenge is a 3v4, as follows: 91 [spoiler]The setup of the challenge is a 3v4, as follows:
92 \n 92 \n
93 Team 1: 93 Team 1:
94 2x Player 94 2x Player
95 1x CAI 95 1x CAI
96 \n 96 \n
97 Team 2: 97 Team 2:
98 2x ZKGBAI 98 2x ZKGBAI
99 2x Circuit 99 2x Circuit
100 \n 100 \n
101 Play on the map Lonely Oasis - http://zero-k.info/Maps/Detail/50715 101 Play on the map Lonely Oasis - http://zero-k.info/Maps/Detail/50715
102 \n 102 \n
103 Having an allied CAI is going to slow down that Krow rush![/spoiler] 103 Having an allied CAI is going to slow down that Krow rush![/spoiler]
104 \n 104 \n
105 The ruleset of the challenges is as follows: 105 The ruleset of the challenges is as follows:
106 \n 106 \n
107 Do not use terraform (the AI cannot yet) 107 Do not use terraform (the AI cannot yet)
108 Do not use Light Vehicles (currently, too easy!) 108 Do not use Light Vehicles (currently, too easy!)
109 Anything else is fine, as AI need to learn to deal with player cheese and DDMs sooner or later :)
109 \n 110 \n
110 Anything else is fine, as AI need to learn to deal with player cheese sooner or later :)
111 Please use the latest version of the AIs, which can be found here: 111 Please use the latest version of the AIs, which can be found here:
112 \n 112 \n
113 Latest Circuit AI: http://springfiles.com/spring/ai-opponents/circuit-ai-zero-k-only 113 Latest Circuit AI: http://springfiles.com/spring/ai-opponents/circuit-ai-zero-k-only
114 Latest ZKGBAI: https://github.com/Anarchid/zkgbai/releases/download/0.7/ZKGBAI_0.7_.7z 114 Latest ZKGBAI: https://github.com/Anarchid/zkgbai/releases/download/0.7/ZKGBAI_0.7_.7z
115 \n 115 \n
116 For anyone who posts a replay, thanks :) replays of failing the challenge especially welcome. Post if you need help adding these to your copy of ZK. 116 For anyone who posts a replay, thanks :) replays of failing the challenge especially welcome. Post if you need help adding these to your copy of ZK.