Post edit history
Quickly rejoin a game after a crash
| Before | After | ||
|---|---|---|---|
| 1 | Other than the /luaui speedup hack, don't expect a solution to pop up by discussing it in this thread, as the problem is well known by the Spring devs (and also recognized as a rather difficult one). | 1 | Other than the /luaui speedup hack, don't expect a solution to pop up by discussing it in this thread, as the problem is well known by the Spring devs (and also recognized as a rather difficult one). |
| 2 | It's actually harder to do than save/load ( as the game must sync) so that puts things into perspective. | 2 | It's actually harder to do than save/load ( as the game must sync when rejoining) so that puts things into perspective. |
