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Reducing the featured map-pool

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Date Editor Before After
2/19/2016 11:48:46 AMSkasi before revert after revert
2/19/2016 11:47:51 AMSkasi before revert after revert
2/19/2016 11:47:39 AMSkasi before revert after revert
Before After
1 [quote][18:07] Licho ok guess whats the size of steam package with all featured maps 1 [quote][18:07] Licho ok guess whats the size of steam package with all featured maps
2 [18:10] Skasi all? 2 [18:10] Skasi all?
3 [18:10] Skasi 10gb? 3 [18:10] Skasi 10gb?
4 [18:10] Licho just featured which are cycled on springies 4 [18:10] Licho just featured which are cycled on springies
5 [18:10] Licho 7gb 5 [18:10] Licho 7gb
6 [18:10] Licho pretty close 6 [18:10] Licho pretty close
7 [18:11] Skasi without any maps it's 200mb or so? 7 [18:11] Skasi without any maps it's 200mb or so?
8 [18:11] Licho yeah but we are using steam so we will let push it 7gb to all 8 [18:11] Licho yeah but we are using steam so we will let push it 7gb to all
9 [18:11] Licho so that we dont have to wait for any loads 9 [18:11] Licho so that we dont have to wait for any loads
10 [18:11] Skasi does steam have download levels like "Minimum", "Full", etc.? 10 [18:11] Skasi does steam have download levels like "Minimum", "Full", etc.?
11 [18:12] Skasi some games have that so people can start playing sooner 11 [18:12] Skasi some games have that so people can start playing sooner
12 [18:12] Licho we could do that but waste of effort imo[/quote] 12 [18:12] Licho we could do that but waste of effort imo[/quote]
13 Instead of reducing the number of featured maps I suggest creating different levels of downloads and let new players choose how long to wait before jumping into the game. Let players download as little as necessary, but also as much as they want. Possibly have it download less popular featured maps and potentially other non-critical files in the background. I assume a platform such as Steam would have settings for those kinds of things. 13 Instead of reducing the number of featured maps I suggest creating different levels of downloads and let new players choose how long to wait before jumping into the game. Let players download as little as necessary, but also as much as they want. Possibly have it download less popular featured maps and potentially other non-critical files in the background. I assume a platform such as Steam would have settings for those kinds of things.
14 \n 14 \n
15 Personally I feel like there's already too few maps in the map rotation; games played on public hosts very often come down to the same 10-20 maps because of [b]awful[/b] artificial coded limitations. (Titan Duel is the new DSD) 15 Personally I feel like there's already too few maps in the map rotation; games played on public hosts very often come down to the same 10-20 maps because of [b]awful[/b] artificial coded limitations. (Titan Duel is the new DSD)
16 \n 16 \n
17 \n 17 \n
18 [quote]Heartbreaker v2 (dosn't play well)[/quote] 18 [quote]Heartbreaker v2 (dosn't play well)[/quote]
19 Shush! Heartbreaker is an awesome map! 19 Shush! Heartbreaker is an awesome map! Its only downside is the lack of deco/textures, but that could also be good to keep it clean and readable.