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[quote]These buildings have less hp then factory.[/quote]
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1 |
[quote]These buildings have less hp then factory.[/quote]
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Actually that's a feature. If you want more HP you can swap them out for another version:
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Actually that's a feature. If you want more HP you can swap them out for another version:
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[img]http://manual.zero-k.info/unitpics/corllt.png[/img] -> [img]http://manual.zero-k.info/unitpics/cordoom.png[/img]
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[img]http://manual.zero-k.info/unitpics/corllt.png[/img] -> [img]http://manual.zero-k.info/unitpics/cordoom.png[/img]
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There's also silly things like terraform to "change HP".
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There's also silly things like terraform to "change HP".
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6 |
Merging LLT and factory (or mex) would make it impossible for raiders and repairs to prioritize one target over the other and reduce the number of meaningful decisions.
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Merging LLT and factory (or mex) would make it impossible for raiders and repairs to prioritize one target over the other and reduce the number of meaningful decisions.
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7 |
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7 |
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8 |
That
said,
have
you
already
seen
the
[url=zero-k.
info/Forum/Thread/20999]"Neon:
Minor
Abilities
for
Factories"
forum
thread[/url]?
I
think
it
could
be
very
interesting
to
you.
|
8 |
That
said,
have
you
already
seen
the
[url=http://zero-k.
info/Forum/Thread/20999]"Neon:
Minor
Abilities
for
Factories"
forum
thread[/url]?
I
think
it
could
be
very
interesting
to
you.
|