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Best unconventional two factory combos

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Date Editor Before After
5/31/2016 8:09:38 AMDErankAdminmojjj before revert after revert
5/31/2016 7:23:08 AMDErankAdminmojjj before revert after revert
5/31/2016 7:21:31 AMDErankAdminmojjj before revert after revert
Before After
1 i have to add that anything combined with eraser is fun to play. this is not especially a 2-fac play, i mostly plop eraser from the ground and morph it. 1 i have to add that anything combined with eraser is fun to play. this is not especially a 2-fac play, i mostly plop eraser from the ground and morph it.
2 \n 2 \n
3 eraser and scorcher => quick and deadly. your troops may not survive, but probablykill high value targets. a budget solution to nasty enemies. 3 cloakie/LV - eraser and scorcher => quick and deadly. your troops may not survive, but probablykill high value targets. a budget solution to nasty enemies.
4 \n 4 \n
5 eraser + blastwings => old blastwing random damage was even more fun, didnt try this one out since blastwing changed. advantage is the all-terrain and speed over roaches 5 cloakie/GS - eraser + blastwings => old blastwing random damage was even more fun, didnt try this one out since blastwing changed. advantage is the all-terrain and speed over roaches
6 \n 6 \n
7 eraser and reaper pack => fast reapers with a lot of HP. suddenly. there is not much that can go wrong to ambush stuff. 7 cloakie/HV - eraser and reaper pack => fast reapers with a lot of HP. suddenly. there is not much that can go wrong to ambush stuff.
8 \n 8 \n
9 eraser and sumos => get sumos on hold fire and jump into a cluster of your choice. smashing. 9 cloakie/jumpies - eraser and sumos => get sumos on hold fire and jump into a cluster of your choice. smashing.
10 \n 10 \n
11 eraser and catas. => classic. high alpha and high saturation with an unholy high count of catas. 1-shot anything ( like a cluster of funnys) and disappear. repeat. 11 cloakie/strider - eraser and catas. => classic. high alpha and high saturation with an unholy high count of catas. 1-shot anything ( like a cluster of funnys) and disappear. repeat.
12 \n 12 \n
13 eraser and penes => like catas, but with precision. use carefully as this fragile shit is expensive. but also very fun to play. the ZOMG moment of your enemies might do it. snipe high HP targets like striders or golis when they dont expect it. 13 cloakie/hover - eraser and penes => like catas, but with precision. use carefully as this fragile shit is expensive. but also very fun to play. the ZOMG moment of your enemies might do it. snipe high HP targets like striders or golis when they dont expect it.
14 \n 14 \n
15 eraser and dante. => to ambush the shit out of you. also guarantees you to hit with the d-gun perfectly. gives you the upper hand in dante vs dante 15 cloakie/strider - eraser and dante. => to ambush the shit out of you. also guarantees you to hit with the d-gun perfectly. gives you the upper hand in dante vs dante
16 \n 16 \n
17 ofc in a list of me, you dont miss the skuttle part. 17 ofc in a list of me, you dont miss the skuttle part.
18 eraser and skuttles => eraser gives a reduced decloak radius, which buffs skuttle very neat. you can get closer and jump the shit out of you. decloak is triggered when the skuttle is in your face. also, no energy upkeep for skuttle. BÄÄM. 18 cloakie/jumpies - eraser and skuttles => eraser gives a reduced decloak radius, which buffs skuttle very neat. you can get closer and jump the shit out of you. decloak is triggered when the skuttle is in your face. also, no energy upkeep for skuttle. BÄÄM.
19 \n 19 \n
20 when is skuttle damage buffed? 20 when is skuttle damage buffed?
21 \n 21 \n
22 \n 22 \n