1 |
[quote]There is one. Needs 101 instead of 100 though. https://github.com/ZeroK-RTS/Zero-K/blob/9fa99049fd32caa3d9be1c127e88fa2fd5a73f3e/LuaRules/Gadgets/weapon_projectile_radar_homing.lua#L9[/quote]That is small mistake and will be fixed the seconde a dev notices your post.
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1 |
[quote]There is one. Needs 101 instead of 100 though. https://github.com/ZeroK-RTS/Zero-K/blob/9fa99049fd32caa3d9be1c127e88fa2fd5a73f3e/LuaRules/Gadgets/weapon_projectile_radar_homing.lua#L9[/quote]That is small mistake and will be fixed the seconde a dev notices your post.
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2 |
More
interessting
is
the
time
it
took
for
a
thread
to
appear.
Every
time
a
unit
fired
a
tracking
projectile
with
mod
v1.
4.
6.
11
and
engine
100.
0
has
been
error-spamming.
Basically
all
matches
since
11
days.
|
2 |
More
interessting
is
the
time
it
took
for
a
thread
to
appear.
Every
time
a
unit
fired
a
tracking
projectile
with
mod
v1.
4.
6.
11
and
engine
100.
0
has
been
error-spamming.
Basically
all
matches
since
11
days.
For
every
player
because
it
is
synced
gaget.
|
3 |
Nobody noticed? Or nobody cared to make bug report? Nobody looked at infologs, ever?
|
3 |
Nobody noticed? Or nobody cared to make bug report? Nobody looked at infologs, ever?
|
4 |
Now there is a thread, but it has bad title and if it gets noticed is random. Because devs do not want to put please-help-us-find-bugs and how-to-report-bugs texts on website. lob lob.
|
4 |
Now there is a thread, but it has bad title and if it gets noticed is random. Because devs do not want to put please-help-us-find-bugs and how-to-report-bugs texts on website. lob lob.
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