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Date Editor Before After
7/20/2016 5:33:04 AMunknownrankShaman before revert after revert
Before After
1 1.) Scythe (surprise, surprise) 1 1.) Scythe (surprise, surprise)
2 2.) Roach (more surprises) 2 2.) Roach (more surprises)
3 3. ) Advanced Radar ( a true surprise) 3 3. ) Advanced Radar ( a true surprise) / Athena ( Tied)
4 \n 4 \n
5 Disruption is my game. d: 5 Disruption is my game. d:
6 \n
7 My playstyle is simple: disrupt enemy operations using stealth and other "special tactics" -- be it buried outlaws (my new "attrition generator"), scythes (deep raiding/assassination/scout), positioning warfare with invisible units and advanced radars, advanced radars with snipers (for perfect accuracy sniping) or athenas in the rear. I don't usually play frontline at all (if it can be avoided, don't like that playstyle). However, disruption on its own will not win a game, it's more of a force multiplier, going where and when needed, trying to create opportunities for frontliners or creating distractions. In summery, I exist purely to remove or negate one or more player's ability to operate under normal conditions.