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[X] is/are a disease, driving away [Y] players

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Date Editor Before After
7/28/2016 9:24:16 AMFirepluk before revert after revert
7/28/2016 9:23:50 AMFirepluk before revert after revert
7/28/2016 9:22:33 AMFirepluk before revert after revert
7/28/2016 9:22:13 AMFirepluk before revert after revert
7/28/2016 9:20:04 AMFirepluk before revert after revert
Before After
1 Develobsters deploying fresh code on the Friday evening - Saturday morning are disease driving new and *old* players away 1 Develobsters deploying fresh code on the Friday evening - Saturday morning are disease driving new and *old* players away
2 [spoiler] 2 [spoiler]
3 code contains bugs(develobsters almost never test it thoroughly before doing deploy) and the weekends experience gonna be ruined 3 code contains bugs(develobsters almost never test it thoroughly before doing deploy) and the weekends experience gonna be ruined
4 they are often non present on weekends so there is no one online to fix possible issues in timely manner 4 they are often non present on weekends so there is no one online to fix possible issues in timely manner
5 solution: always deploy in the beginning of the week, so you may notice and fix possible issues faster 5 solution: always deploy in the beginning of the week, so you may notice and fix possible issues faster. The end. No exceptions.
6 \n 6 \n
7 P.S. keep in mind that during normal(not bugged by develobsters deploys) weekends we have more players/games played than thru the whole Mon-Fri time span 7 P.S. keep in mind that during normal(not bugged by develobsters deploys) weekends we have more players/games played than thru the whole Mon-Fri time span
8 [/spoiler] 8 [/spoiler]