1 |
@Brackman
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1 |
@Brackman
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I'm sure you meant to put a minus to the ELO gain for loser teams..
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I'm sure you meant to put a minus to the ELO gain for loser teams..
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\n
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3 |
\n
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Here's
my
compiling
version
of
your
code:
http://hastebin.
com/exaqaziwax.
coffee
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4 |
Here's
my
compiling
version
of
your
code(
fixed
@Sprung
error)
:
http://hastebin.
com/emoyiditab.
coffee
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\n
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5 |
\n
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Unless I messed something up while fixing the compiler errors, the results are not very astonishing (and also wrong):
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Unless I messed something up while fixing the compiler errors, the results are not very astonishing (and also wrong):
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[spoiler]
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[spoiler]
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{{{
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{{{
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Always 0.5: 0.0
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Always 0.5: 0.0
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Teamstrength without Coms: 0.01926114687777866
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10 |
Teamstrength without Coms: 0.01926114687777866
|
11 |
Teamstrength with Coms: 0.019319722086680802
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Teamstrength with Coms: 0.019319722086680802
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ZK Elo: 0.023980837112044084
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ZK Elo: 0.023980837112044084
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}}}
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}}}
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(This was random balanced/unbalanced Teams from 2v2 up)
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(This was random balanced/unbalanced Teams from 2v2 up)
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\n
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\n
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Even if I lock it to a specific game size, for example 2v2 or 8v8, ZK ELO still makes better predictions.
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Even if I lock it to a specific game size, for example 2v2 or 8v8, ZK ELO still makes better predictions.
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\n
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\n
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In 1v1 there's an improvement:
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In 1v1 there's an improvement:
|
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{{{
|
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{{{
|
20 |
Teamstrength without Coms: 0.23044596621083455
|
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Teamstrength without Coms: 0.23044596621083455
|
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Teamstrength with Coms: 0.23044596621083455
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Teamstrength with Coms: 0.23044596621083455
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ZK Elo: 0.22747797449491308
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ZK Elo: 0.22747797449491308
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}}}
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}}}
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\n
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\n
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FFA is where ZK Elo falls apart*:
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FFA is where ZK Elo falls apart*:
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{{{
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{{{
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Teamstrength without Coms: 0.28109929290835056
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Teamstrength without Coms: 0.28109929290835056
|
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Teamstrength with Coms: 0.2793023428252123
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Teamstrength with Coms: 0.2793023428252123
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ZK Elo: 0.055679590599419466
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ZK Elo: 0.055679590599419466
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}}}
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}}}
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\n
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\n
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*AFAIK ZK doesn't even make FFA predictions, I just used the put all enemies in one team assumption.
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*AFAIK ZK doesn't even make FFA predictions, I just used the put all enemies in one team assumption.
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\n
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\n
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[/spoiler]
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[/spoiler]
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\n
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\n
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36 |
If you're wondering how exactly this scoring was implemented, you can check https://github.com/DeinFreund/ZKForumParser/blob/master/src/zkforumparser/StatsBattles.java#L745
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If you're wondering how exactly this scoring was implemented, you can check https://github.com/DeinFreund/ZKForumParser/blob/master/src/zkforumparser/StatsBattles.java#L745
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