1 |
The
startpos
on
the
enemy
side
didn't
work.
That
always
results
in
the
dude
there
getting
rushed.
If
that
was
the
main
idea
then
I
don't
think
it
can
be
salvaged
with
standard
play
rules.
|
1 |
The
startpos
on
the
enemy
side
didn't
work.
That
always
results
in
the
dude
there
getting
rushed.
If
that
was
the
main
idea
then
I
don't
think
it
can
be
salvaged
with
standard
play
rules.
This
is
regardless
of
how
valuable
the
position
actually
is
because
now
somebody
is
dead
and
can't
play
the
game.
|
2 |
\n
|
2 |
\n
|
3 |
The layout didn't work either because it was sea (it's alright for a sea map but sea currently sucks by definition).
|
3 |
The layout didn't work either because it was sea (it's alright for a sea map but sea currently sucks by definition).
|
4 |
\n
|
4 |
\n
|
5 |
The visuals worked, the map feels fairly cozy.
|
5 |
The visuals worked, the map feels fairly cozy.
|