1 |
[quote]I'm curious, how do changes/balances happen in zk? Who decides about what to implement? Is there any testing grounds/experiment version where people can test their designs? [/quote]
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1 |
[quote]I'm curious, how do changes/balances happen in zk? Who decides about what to implement? Is there any testing grounds/experiment version where people can test their designs? [/quote]
|
2 |
1) People convince @GoogleFrog
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2 |
1) People convince @GoogleFrog
|
3 |
2) @GoogleFrog
|
3 |
2) @GoogleFrog
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4 |
3)
It
is
possible
to
stage
your
changes
with
temporary
pull
requests
in
zk:test;
it
is
also
now
possible
to
host
your
local
development
branch
on
Springie
if
you
convince
others
to
pull
that
exact
same
version
and
both
you
and
they
are
competent
enough
to
use
it
properly
(
otherwise:
desync)
.
|
4 |
3)
It
is
possible
to
stage
your
changes
with
temporary
pull
requests
in
zk:test;
it
is
also
now
possible
to
host
your
local
development
branch
[s]on
Springie[/s]
in
a
custom
game
if
you
convince
others
to
pull
that
exact
same
version
and
both
you
and
they
are
competent
enough
to
use
it
properly
(
otherwise:
desync)
.
|