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Map Temple Redux v1.0

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Date Editor Before After
9/20/2016 1:26:45 PMEErankAdminAnarchid before revert after revert
9/20/2016 1:11:40 PMEErankAdminAnarchid before revert after revert
Before After
1 I think due to ZK's boundaries being much more permeable than those of SC:BW, and artillery ranges much bigger, in a 4 ffa mode this will instantly devolve into 2x 1v1. 1 I think due to ZK's boundaries being much more permeable than those of SC:BW, and our artillery ranges being much bigger, in a 4 ffa mode this will instantly devolve into 2x 1v1.
2 \n 2 \n
3 Supporting maps is supposed to be permissive. 3 Supporting maps is supposed to be permissive.