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B437072 6 on Red Comet (Multiplayer)

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Date Editor Before After
11/24/2016 2:19:02 AMAUrankAdminAquanim before revert after revert
11/24/2016 2:18:26 AMAUrankAdminAquanim before revert after revert
11/24/2016 2:17:23 AMAUrankAdminAquanim before revert after revert
11/24/2016 2:14:34 AMAUrankAdminAquanim before revert after revert
Before After
1 I still don't understand why anybody uses Fight command with Slashers. 1 I still don't understand why anybody uses Fight command with Slashers.
2 \n 2 \n
3 I have never had my Slashers misbehave because I just move them where I want them to be. The decision of whether slashers should move or fire is frequently a strategically complex one and I am perfectly ok with solving it using wetware. 3 I have never had my Slashers misbehave because I just move them where I want them to be. The decision of whether slashers should move or fire is frequently a strategically complex one and I am perfectly ok with solving it using wetware.
4 \n 4 \n
5 I also don't know what is supposed to have 'updated' about the Slasher AI. Every other unit in the game chases valid targets into Stinger range, as far as I am aware? 5 I also don't know what is supposed to have 'updated' about the Slasher AI. Every other unit in the game chases valid targets into Stinger range while on Fight command, as far as I am aware.