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Using Panthers as assaults

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Date Editor Before After
1/6/2017 8:05:28 PMDErankKlon before revert after revert
1/6/2017 8:01:54 PMDErankKlon before revert after revert
Before After
1 in normal games there arent enough shields to make it worthwhile, catapult is better to break through anything less than say 20k in shields. ( and then you might as well make more catapults or use silo missiles) 1 in normal games there arent enough shields to make it worthwhile, catapult is better to break through shield spam unless you just want to drain them.
2 \n 2 \n
3 only situation i can think of where tremor is substantially better than most alternatives is when you want to create a no-go area for cloakers (firewalkers can do it too tho). 3 only situation i can think of where tremor is substantially better than most alternatives is when you want to create a no-go area for cloakers (firewalkers can do it too tho).
4 \n 4 \n
5 panthers are not really useful as assaults, they die too quickly for hit-and-running (which reapers are great for) and dont deal enough damage to make kamikaze runs worthwile either (which ravagers are good at) 5 panthers are not really useful as assaults, they die too quickly for hit-and-running (which reapers are great for) and dont deal enough damage to make kamikaze runs worthwile either (which ravagers are good at)