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Zero-K v1.5.2.24 - Air and matchmaker tweaking

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Date Editor Before After
2/21/2017 11:26:44 AMEErankAdminAnarchid before revert after revert
2/21/2017 11:25:42 AMEErankAdminAnarchid before revert after revert
2/21/2017 11:24:19 AMEErankAdminAnarchid before revert after revert
2/21/2017 11:23:08 AMEErankAdminAnarchid before revert after revert
2/21/2017 11:22:59 AMEErankAdminAnarchid before revert after revert
Before After
1 [quote] Well, it that "anything" does not have AA, then it should be pawned, don't you think? [/quote] 1 [quote] Well, it that "anything" does not have AA, then it should be pawned, don't you think? [/quote]
2 So your position is that an aircraft factory should be only attackable with AA? 2 So your position is that an aircraft factory should be only attackable with AA?
3 \n 3 \n
4 [quote]Otherwise Wyvern just die. [/quote] 4 [quote]Otherwise Wyvern just die. [/quote]
5 False dichotomy. Not being able to kill everything because you have near-instant reload is not "dying". [b]You can take off and fly away at any time during the reload and repair process[/b]. Try it. 5 False dichotomy. Not being able to kill everything because you have near-instant reload is not "dying".
6 \n
7 You can take off and fly away at any time during the reload and repair process. Try it.
8 \n
9 If you instead choose to wait for the raiders to kill your Wyvern (which costs 4x as much as the factory), then that's your fault.