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We can't just use the maximum because casual Elo is a lot more spread. If I troll around I can still easily keep 1900+, which requires some serious investment in MM.
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We can't just use the maximum because casual Elo is a lot more spread. If I troll around I can still easily keep 1900+, which requires some serious investment in MM.
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What should work is calculating a conversion factor from standard deviation of the two ratings and then scaling the casual Elo. Then take the maximum of the two. I'd be up for that.
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What should work is calculating a conversion factor from standard deviation of the two ratings and then scaling the casual Elo. Then take the maximum of the two. I'd be up for that.
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I'm also looking into implementing a better rating system that should help us get better values with the small amount of games we have.
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I'm also looking into implementing a better rating system that should help us get better values with the small amount of games we have.
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What's the reasoning behind seasons? Force us to regain our fancy icon in unbalanced matches every two months? Tourneys are what we need!
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