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[Souls wanted] Help make the Release Trailer!

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Date Editor Before After
3/20/2017 12:24:33 AMGBrankAdminDeinFreund before revert after revert
Before After
1 Generally what I'd recommend is to first try ShadowPlay(Nvidia only), but even though my card supports it it doesn't work for Spring in my case. So the next thing I'd recommend is [url=https://obsproject.com/]OBS Studio[/url] but that didn't work for me either as it never achieved 60 fps. 1 Generally what I'd recommend is to first try ShadowPlay(Nvidia only), but even though my card supports it it doesn't work for Spring in my case. So the next thing I'd recommend is [url=https://obsproject.com/]OBS Studio[/url] but that didn't work for me either as it never achieved 60 fps.
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3 In the end I had to resort to using old fraps again. Together with a RAM Disk this allows me to record 60fps footage, but really uses every last resource the PC has to offer. 3 In the end I had to resort to using old fraps again. Together with a RAM Disk this allows me to record 60fps 2560x1440 footage, but really uses every last resource the PC has to offer.
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5 For recording I'd recommend slowing the game down to half or third speed and if it still lags ( as it did in my case) disable all UI widgets. As camera I used the FPS Camera which allows free rotation in all directions without the added performance cost of COFC. When the video is sped up in editing, it will mitigate the lags you experienced at slower speeds. 5 For recording I'd recommend slowing the game down to half or third speed and if it still stutters ( as it did in my case) disable all UI widgets. As camera I used the FPS Camera which allows free rotation in all directions without the added performance cost of COFC. When the video is sped up in editing, it will mitigate the lags you experienced at slower speeds.
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7 Make sure to turn up all the graphics effects to the max before recording. They most likely won't impact performance as Spring is usually CPU bottlenecked. 7 Make sure to turn up all the graphics effects to the max before recording. They most likely won't impact performance as Spring is usually CPU bottlenecked. Also check the ingame settings for things like HDR and dynlights.
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9 Use your keyboard for camera movements, ctrl and shift can slow down/speed up the camera. 9 Use your keyboard for camera movements, ctrl and shift can slow down/speed up the camera.
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11 Alternatively there are widgets to animate camera movements and render animations, but then you'll have to run every game twice or more. 11 Alternatively there are widgets to animate camera movements and render animations, but then you'll have to run every game twice or more.