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B444954 6 on SailAway (Multiplayer)

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Date Editor Before After
5/22/2017 10:11:31 AMEErankAdminAnarchid before revert after revert
Before After
1 [quote]If you take away from this that you should forgo boats on a water map in favour of giant strider spiderps you may need to unlearn some. [/quote] 1 [quote]If you take away from this that you should forgo boats on a water map in favour of giant strider spiderps you may need to unlearn some. [/quote]
2 The lesson i would take here is that Dancer's technique of using Djinns to compensate for Funnelwebs' horrible mobility in order to be able to defend all and any fronts ( and then reclaim any attacks into more funnelwebs) works on water as well as on land. 2 The lesson i would take here is that Dancer's technique of using Djinns to compensate for Funnelwebs' horrible mobility in order to be able to defend all and any fronts - and then reclaim any attacks he defeats into more funnelwebs - works on water as well as it does on land.
3 \n 3 \n
4 Additionally, being a largely defensive strategy (like almost everything Dancer does), it thus stops mattering if Funnelwebs cannot attack across the water body. They don't even need to attack as long as the enemy is willing to feed (instead of making a Zenith). 4 Additionally, being a largely defensive strategy (like almost everything Dancer does), it thus stops mattering if Funnelwebs cannot attack across the water body. They don't even need to attack as long as the enemy is willing to feed (instead of making a Zenith).