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Zero-K Biweekly 9/8/17

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Date Editor Before After
9/7/2017 1:18:08 AMCArankAdminShadowfury333 before revert after revert
9/7/2017 1:17:31 AMCArankAdminShadowfury333 before revert after revert
Before After
1 [quote] 1 [quote]
2 Its a bi weekly, I don't expect that many people to show up for the first one anyways. Also, I've never seen anyone ever write dates like that, which is probably why I don't.[/quote] 2 Its a bi weekly, I don't expect that many people to show up for the first one anyways. Also, I've never seen anyone ever write dates like that, which is probably why I don't.[/quote]
3 If this goes well I'd recommend making it more of a league format, where every week you get some amount of "league points" for standings [color=gray]( likely in a swiss format) [/color], and the highest 8 or so do a final bracket tournament. This sort of thing would take time to build momentum. 3 If this goes well I'd recommend making it more of a league format, where every week you get some amount of "league points" for standings [color=gray]( likely in a swiss format) [/color], and the highest 8 or so do a final bracket tournament. This sort of thing would take time to build momentum, but if pushed right would help 1v1 play become more popular.
4 \n 4 \n
5 Also, date formats like 2017/09/08 are pretty standard in computer stuff [color=gray](they are the easiest to sort. Also, the ISO standard cited in the linked comic allows for separators other than '-')[/color] and fairly clear. Even if it is unfamiliar to you, it's clearest to everyone else. 5 Also, date formats like 2017/09/08 are pretty standard in computer stuff [color=gray](they are the easiest to sort. Also, the ISO standard cited in the linked comic allows for separators other than '-')[/color] and fairly clear. Even if it is unfamiliar to you, it's clearest to everyone else.
6 \n 6 \n
7 [quote]If you type those maps without version specification in lobby it will autopull latest version.[/quote] 7 [quote]If you type those maps without version specification in lobby it will autopull latest version.[/quote]
8 I'm with Sprung on this one. A consistent format for map names is much friendlier than a weird mix, especially since there aren't line breaks or a proper list format [color=gray](at least on Firefox)[/color]. I get that some maps are unversioned, and for those ones not having a version number at the end makes sense, but as long as the name format is consistent and all the names can be copy/pasted into the "/map" command, it will work. Also, specifying version has the added benefit of making any archival reviewing of earlier tournament rulesets and mapsets easier. 8 I'm with Sprung on this one. A consistent format for map names is much friendlier than a weird mix, especially since there aren't line breaks or a proper list format [color=gray](at least on Firefox)[/color]. I get that some maps are unversioned, and for those ones not having a version number at the end makes sense, but as long as the name format is consistent and all the names can be copy/pasted into the "/map" command, it will work. Also, specifying version has the added benefit of making any archival reviewing of earlier tournament rulesets and mapsets easier.
9 \n 9 \n
10 [quote]This is the first freaking tournament and I already have people picking the damn ruleset apart, jesus.[/quote] 10 [quote]This is the first freaking tournament and I already have people picking the damn ruleset apart, jesus.[/quote]
11 It's your fourth tournament [color=gray](at least)[/color]. Also, people will pick the ruleset apart, since clarity in rulesets is paramount to running a tournament smoothly. 11 It's your fourth tournament [color=gray](at least)[/color]. Also, people will pick the ruleset apart, since clarity in rulesets is paramount to running a tournament smoothly.
12 \n 12 \n