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Decent AT Units?

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Date Editor Before After
9/29/2017 10:18:41 PMGBrankAdminDeinFreund before revert after revert
9/29/2017 10:15:34 PMGBrankAdminDeinFreund before revert after revert
9/29/2017 10:12:29 PMGBrankAdminDeinFreund before revert after revert
9/29/2017 10:11:16 PMGBrankAdminDeinFreund before revert after revert
9/29/2017 10:03:56 PMGBrankAdminDeinFreund before revert after revert
9/29/2017 9:49:54 PMGBrankAdminDeinFreund before revert after revert
9/29/2017 9:48:47 PMGBrankAdminDeinFreund before revert after revert
Before After
1 You might be making a much more basic mistake: Trying to fight your way to victory in a FFA game. 1 You might be making a much more basic mistake: Trying to fight your way to victory in a FFA game.
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4 FFA is not a simple step-up from 1v1 or Team games, it's an entirely different game mode. You might be the most experienced player in the game, but if you can convince the other players that those tanks are a major threat to them, they might just kill them for you. 4 FFA is not a simple step-up from 1v1 or Team games, it's an entirely different game mode. You might be the most experienced player in the game, but if you can convince the other players that those tanks are a major threat to them, they might just kill them for you.
5 \n 5 \n
6 Time is your best friend in a FFA. The key to winning against multiple opponents is to be only ever fighting battles that you can win - quickly. Once you start losing units, retreating is often the best option. This goes both for you and your enemy. Use terraformed obstacles, terraformed turrets and anything available to make his advance as hard as possible. He'll either decide to retreat early or get backstabbed by one of his neighbours, especially if you inform them about his offensive. 6 Time is your best friend in a FFA. The key to winning against multiple opponents is to be only ever fighting battles that you can win - quickly. Once you start losing units, retreating is often the best option. This goes both for you and your enemy. Use terraformed obstacles, terraformed turrets and anything available to make his advance as hard as possible. He'll either decide to retreat early or get backstabbed by one of his neighbours, especially if you inform them about his offensive.
7 \n 7 \n
8 FFAs are won by diplomacy. You might have to sacrifice your entire base to keep your army alive. Yet in the end, an army without base makes a much better diplomatic tool than a base without army. 8 FFAs are won by diplomacy. You might have to sacrifice your entire base to keep your army alive. Yet in the end, an army without base makes a much better diplomatic tool than a base without army.
9 \n 9 \n
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11 If you just want to improve your play against tanks, acquire some experience in 1v1 to learn about strategic counters( raiding, flanking, out-expanding) and Teams for tactics useful in combating tanks( terraform, striders, micro) . It is best to play against as many different players as possible. 11 If you just want to improve your play against tanks, acquire some experience in 1v1 to learn about strategic counters( raiding, flanking, out-expanding) and Teams for tactics useful in combating tanks( terraform, striders, micro) . It doesn't matter if your enemy isn't playing tanks, play tanks yourself and learn from his reaction. It is best to play against as many different players as possible.