1 |
Bandit
is
one
of
the
oldest
units
that
was
designed
explicitly
*not*
to
be
a
copy
of
TA.
If
anything
it's
a
closer
simulacrum
to
Robocop's
ED
209.
|
1 |
Bandit
is
one
of
the
oldest
units
that
was
designed
explicitly
*not*
to
be
a
copy
of
TA.
If
anything
it's
a
closer
simulacrum
to
Robocop's
ED
209.
I'm
taken
aback
that
you'd
suggest
it
wouldn't
be
viable
for
a
mascot.
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2 |
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3 |
However, ZK doesn't really have a *signature* unit -- there are simply too many to choose from. Even commanders have changed and become more varied over the years. Too many units would be missing out on the crossover treatment if one were chosen IMO.
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4 |
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5 |
But more importantly, Super Tux Cart doesn't have any mascots that represent video games. All of the mascots are derived from utility software, operating systems, ideological constructs, that sort of thing. Including units from an actual game wouldn't be consistent with its theme.
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6 |
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7 |
That said, I'd think a viable fork of Super Tux Cart would be to replace all the characters with various Zero-K units. There's enough to fill the entire roster and then some.
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