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Jugglenaut

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Date Editor Before After
5/10/2018 5:17:34 AMAUrankAdminSaktoth before revert after revert
Before After
1 The fact Jugglenaut can't kill defenses other than stepping on them is it's whole thing, it would destroy it's entire role and theme if it did DPS, and it would also have to have it's other powers drastically reduced. I think it's okay that it has this anti-mobile role, even if that makes it a very strong rush unit, I just think it should be slightly easier to control the beams, but maybe sacrifice perhaps a little bit of it's impulse power to do so. 1 The fact Jugglenaut can't kill defenses other than stepping on them is its whole thing, it would destroy its entire role and theme if it did DPS, and it would also have to have it's other powers drastically reduced. I think it's okay that it has this anti-mobile role, even if that makes it a very strong rush unit, I just think it should be slightly easier to control the beams, but maybe sacrifice perhaps a little bit of it's impulse power to do so.