1 |
imo med/long range defences should beat 2x cost in mobiles of similar range and weapon efficiency (fast/instant/tracking projectile is worth more than slow unguided projectile), even more for the particularly short ranged ones.
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1 |
imo med/long range defences should beat 2x cost in mobiles of similar range and weapon efficiency (fast/instant/tracking projectile is worth more than slow unguided projectile), even more for the particularly short ranged ones.
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2 |
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2 |
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3 |
the
key
comparison
here
would
be
picket
vs
fencer.
Fencer
has
the
same
range,
costs
50%
more
and
has
no
burst,
but
it's
mobile
with
above
average
speed
and
has
2x
the
hp
and
dps.
The
only
thing
picket
has
going
for
itself
is
burst,
which
gives
it
niche
utility
atm.
|
3 |
the
key
comparison
here
would
be
picket
vs
fencer.
Fencer
has
the
same
range,
costs
50%
more
and
has
no
burst,
but
it's
mobile
with
above
average
speed
and
has
2x
the
hp
and
dps.
It
would
be
op
if
it
didn't
have
its
setup
delay
and
could
fire
on
the
move.
The
only
thing
picket
has
going
for
itself
is
burst,
which
gives
it
niche
utility
atm.
|
4 |
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4 |
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5 |
this reminds me of the hacksaw AA turret. which is has somewhat better burst than pickets but much shorter range. It'd need to be buffed too.
|
5 |
this reminds me of the hacksaw AA turret. which is has somewhat better burst than pickets but much shorter range. It'd need to be buffed too.
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