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Basically, a hotkey that, when pressed, will halve your current selection.
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Basically, a hotkey that, when pressed, will halve your current selection.
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Units closest to the cursor should be prefered to minimize collisions.
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Units closest to the cursor should be prefered to minimize collisions.
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Unit ratios should be preserved as much as possible. (100 bandits and 20 thugs would bud off into 50 and 10)
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Unit ratios should be preserved as much as possible. (100 bandits and 20 thugs would bud off into 50 and 10)
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The key could be pressed multiple times to reduce the selection further, or, Alt and Ctrl keys could be used to work in 3/4th and 1/5th increments instead of 1/2.
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The key could be pressed multiple times to reduce the selection further, or, Alt and Ctrl keys could be used to work in 3/4th and 1/5th increments instead of 1/2.
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In practice, this would allow for rapidly splitting forces into chunks, but further, would allow you to select a desired number of units when you have many clumped into a small area. (Let's say there's 20 wasps stacked somewhere and you want to select 5 of them, you'd just press the hotkey twice and give a command)
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In practice, this would allow for rapidly splitting forces into chunks, but further, would allow you to select a desired number of units when you have many clumped into a small area. (Let's say there's 20 wasps stacked somewhere and you want to select 5 of them, you'd just press the hotkey twice and give a command)
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Also in cases of being zoomed way out, you could select your army, shift+click one type of unit, then use this hotkey to split off a force without moving the entire group.
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Also in cases of being zoomed way out, you could select your army, shift+click one type of unit, then use this hotkey to split off a force without moving the entire group.
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I hope I explained it well, the goal is to allow for some finesse with unit selection quantities at all zoom levels.
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